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dff472ad66facada194f9feceeabb79857b0bfa8
Paradise/code/modules/mob
History
Tastyfish 8531d099bb since hands and feet are organs, check_zone should leave it as is
2012-02-27 21:40:32 -05:00
..
dead/observer
Fixed a few runtimes.
2011-10-22 11:32:08 +00:00
living
Fixes to softcrit damage.
2012-02-27 21:29:43 -08:00
new_player
Bugfix for pre-selected skills.
2012-02-27 23:47:24 -08:00
organ
Tons of updates to autopsy.
2012-02-27 03:41:24 -08:00
login.dm
Fixed a few runtimes.
2011-10-22 11:32:08 +00:00
logout.dm
…
mob_grab.dm
Energy projectiles now move instantly, leaving a straight line from their origin to their destination, like real energy weapons.
2012-02-26 23:06:43 -07:00
mob_helpers.dm
since hands and feet are organs, check_zone should leave it as is
2012-02-27 21:40:32 -05:00
mob_movement.dm
Delagged singularity.
2012-02-19 18:19:12 -07:00
mob.dm
Commit for Patch 23
2012-02-26 23:47:26 +00:00
say.dm
Sky, that was there for a reason (fixing horrible runtimes everywhere)
2012-02-08 01:25:02 +10:30
screen.dm
This should hopefully reduce processing requirements, by not rebuilding icons every tick.
2012-02-13 21:54:22 -07:00
transform_procs.dm
Fixes for *custom v/h emotes
2012-02-04 14:17:17 -07:00
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