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Paradise/code/modules/research/designs/AI_module_designs.dm
2015-02-02 20:02:29 +01:00

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///////////////////////////////////
//////////AI Module Disks//////////
///////////////////////////////////
/datum/design/freeform_module
name = "AI Module (Freeform)"
desc = "Allows for the construction of a Freeform AI Module."
id = "freeform_module"
req_tech = list("programming" = 4, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100)
build_path = /obj/item/weapon/aiModule/supplied/freeform
category = list("AI Modules")
/datum/design/onehuman_module
name = "AI Module (OneHuman)"
desc = "Allows for the construction of a OneHuman AI Module."
id = "onehuman_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/zeroth/oneHuman
category = list("AI Modules")
/datum/design/oxygen_module
name = "AI Module (OxygenIsToxicToHumans)"
desc = "Allows for the construction of a Safeguard AI Module."
id = "oxygen_module"
req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100)
build_path = /obj/item/weapon/aiModule/supplied/oxygen
category = list("AI Modules")
/datum/design/protectstation_module
name = "AI Module (ProtectStation)"
desc = "Allows for the construction of a ProtectStation AI Module."
id = "protectstation_module"
req_tech = list("programming" = 3, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100)
build_path = /obj/item/weapon/aiModule/supplied/protectStation
category = list("AI Modules")
/datum/design/purge_module
name = "AI Module (Purge)"
desc = "Allows for the construction of a Purge AI Module."
id = "purge_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/reset/purge
category = list("AI Modules")
/datum/design/quarantine_module
name = "AI Module (Quarantine)"
desc = "Allows for the construction of a Quarantine AI Module."
id = "quarantine_module"
req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100)
build_path = /obj/item/weapon/aiModule/zeroth/quarantine
category = list("AI Modules")
/datum/design/reset_module
name = "AI Module (Reset)"
desc = "Allows for the construction of a Reset AI Module."
id = "reset_module"
req_tech = list("programming" = 3, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100)
build_path = /obj/item/weapon/aiModule/reset
category = list("AI Modules")
/datum/design/safeguard_module
name = "AI Module (Safeguard)"
desc = "Allows for the construction of a Safeguard AI Module."
id = "safeguard_module"
req_tech = list("programming" = 3, "materials" = 4)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100)
build_path = /obj/item/weapon/aiModule/supplied/safeguard
category = list("AI Modules")
/datum/design/antimov_module
name = "Core AI Module (Antimov)"
desc = "Allows for the construction of a Antimov AI Core Module."
id = "antimov_module"
req_tech = list("programming" = 4, "materials" = 6, "syndicate" = 2)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/full/antimov
category = list("AI Modules")
/datum/design/asimov
name = "Core AI Module (Asimov)"
desc = "Allows for the construction of a Asimov AI Core Module."
id = "asimov_module"
req_tech = list("programming" = 3, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/full/asimov
category = list("AI Modules")
/datum/design/corporate_module
name = "Core AI Module (Corporate)"
desc = "Allows for the construction of a Corporate AI Core Module."
id = "corporate_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/full/corp
category = list("AI Modules")
/datum/design/custom_module
name = "Core AI Module (Custom)"
desc = "Allows for the construction of a Custom AI Core Module."
id = "custom_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/full/custom
category = list("AI Modules")
/datum/design/freeformcore_module
name = "Core AI Module (Freeform)"
desc = "Allows for the construction of a Freeform AI Core Module."
id = "freeformcore_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/freeformcore
category = list("AI Modules")
/datum/design/paladin_module
name = "Core AI Module (P.A.L.A.D.I.N.)"
desc = "Allows for the construction of a P.A.L.A.D.I.N. AI Core Module."
id = "paladin_module"
req_tech = list("programming" = 4, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/full/paladin
category = list("AI Modules")
/datum/design/tyrant_module
name = "Core AI Module (T.Y.R.A.N.T.)"
desc = "Allows for the construction of a T.Y.R.A.N.T. AI Module."
id = "tyrant_module"
req_tech = list("programming" = 4, "syndicate" = 2, "materials" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100)
build_path = /obj/item/weapon/aiModule/core/full/tyrant
category = list("AI Modules")