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cyberpresidentvanellope/Paradise
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e259deba7c6769e98efaeddd80afef71d28feec9
Paradise/code/game/objects
History
Chinsky bd3879da2e Merge pull request #3040 from Baystation12/master
hurka durka master update
2013-06-11 12:25:56 -07:00
..
closets
…
effects
Merge conflict resolution, using BEF.
2013-06-05 14:22:04 +09:30
items
Merge pull request #3039 from Furlucis/master
2013-06-11 12:21:16 -07:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Ported coats pockets
2013-01-04 05:31:14 +04:00
structures
Merge pull request #3015 from comma/master
2013-06-10 11:50:50 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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