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e2d698f3769b56aa0c953d76af7739f7ccfd96af
Paradise
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code
T
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CIB
e2d698f376
Merge pull request
#150
from MisterFox/master
...
Retired Admins rank
2011-12-26 15:47:25 -08:00
..
ATMOSPHERICS
Changed the prison break event to affect the main brig!
2011-10-21 18:02:46 +00:00
datums
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
defines
TG update: Added adorable pod signs! Moved the Sec escape pod a little further out of the evidence room. Turned on some more scrubbers and vents which were starting off.
2011-12-27 00:18:49 +02:00
FEA
Runtime fix: division by zero
2011-10-04 01:58:47 +00:00
game
Merge pull request
#150
from MisterFox/master
2011-12-26 15:47:25 -08:00
js
- Added href getter datum. Returns either what you want or null.
2011-10-11 20:24:14 +00:00
modules
Merge pull request
#150
from MisterFox/master
2011-12-26 15:47:25 -08:00
unused
TG update: ... -Removed setBruteLoss and setFireLoss since they served no purpose. -Overrided the proc for get[Fire/Brute]Loss and adjust[Fire/Brute]Loss for humans to use the total damage proc. -Removed redundant checks aka setBruteLoss(max(getBruteLoss(), 0) since the adjust brute proc already prevents it from going negative. -Commented out the UpdateDamage() procs contents as it did nothing. If problems arise we might have to investigate. Soon I will remove the proc entierly.
2011-12-26 20:14:44 +02:00
WorkInProgress
TG update: Ammend to the last commit, a few files were left out.
2011-12-27 00:15:01 +02:00
names.dm
Did a bit of work on assemblies.
2011-09-09 06:15:38 +00:00
setup.dm
Added a new slurring variable, and set it up in the right places
2011-12-10 14:25:49 +02:00
stylesheet.dm
…