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e3b3ff836be67d9d60c30aa45495408eaeba134a
Paradise/code/game/objects
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johnsonmt88@gmail.com e3b3ff836b The wizard's teleport scroll now only works if the wizard actually has it. Fixes issue 997.
I've also moved the teleport scroll define from defines/obj/weapon.dm into scrolls.dm

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4846 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-11 23:07:34 +00:00
..
effects
-Larva grow a little faster (an extra growth per life) when on weeds or when breathing in plasma.
2012-10-10 19:56:51 +00:00
items
The wizard's teleport scroll now only works if the wizard actually has it. Fixes issue 997.
2012-10-11 23:07:34 +00:00
structures
Fixes issue 954.
2012-10-05 21:17:04 +00:00
empulse.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
explosion_recursive.dm
- Added the 'splash' and 'kaboom' verbs to 'debug verbs'.
2012-08-30 12:48:28 +00:00
explosion.dm
Runtime fix:
2012-09-06 01:55:03 +00:00
items.dm
File restructuring: ohgodihopenothingbroke edition.
2012-09-08 22:11:02 +00:00
objs.dm
Revert's cib's BS12 merge by XSI's orders
2012-09-27 02:14:21 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
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