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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-29 19:52:12 +00:00
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e3fd232741b05f4bb2f5bb9411c287427c433e9e
Paradise/code/game/objects
History
jack-fractal e3fd232741 - removing yellow and black gloves from the randomized tech storage object
- adding toolbelts
- rebuilding changes to map
2013-06-11 00:52:32 -04:00
..
closets
…
effects
Merge conflict resolution, using BEF.
2013-06-05 14:22:04 +09:30
items
Vox oxygen toxicity, vox breath mask, nitrogen tank for spawning.
2013-06-10 17:16:54 -07:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
…
structures
Merge pull request #3015 from comma/master
2013-06-10 11:50:50 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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