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e4bcc80405c2034530f3a94539ab09020eba0ee3
Paradise/code/game/objects
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aranclanos@hotmail.com e4bcc80405 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4917 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-20 02:51:12 +00:00
..
effects
Fixed palm trees. You can no longer shove them around, and you'll no longer appear standing over the top half of them.
2012-10-17 05:12:39 +00:00
items
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4917 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-20 02:51:12 +00:00
structures
Moved the tank dispenser define out of defines.
2012-10-17 22:43:58 +00:00
empulse.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Runtime fix:
2012-09-06 01:55:03 +00:00
items.dm
File restructuring: ohgodihopenothingbroke edition.
2012-09-08 22:11:02 +00:00
objs.dm
Revert's cib's BS12 merge by XSI's orders
2012-09-27 02:14:21 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
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