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cyberpresidentvanellope/Paradise
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e50df3c08438d85643b03b407cbe00a067a5ac07
Paradise/code/modules/projectiles/guns
T
History
PollardTheDragon 46b5f36ec9 Shotgun change (#29670)
2025-07-15 21:08:05 +00:00
..
energy
Shotgun change (#29670)
2025-07-15 21:08:05 +00:00
magic
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
misc
Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
2024-12-02 23:36:36 +00:00
projectile
Nerfs ERT IK carbine fire rate, fixes automatic_fire component rounding error (#29645)
2025-07-04 19:26:12 +00:00
throw
Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
2024-12-02 23:36:36 +00:00
chaos_bolt.dm
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
energy_guns.dm
Smith Polish: Another Fire Rate Fix (#29168)
2025-05-17 13:10:33 +00:00
grenade_launcher.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
magic.dm
Ports Anti-magic from TG. (#27560)
2025-01-02 08:36:07 +00:00
medbeam.dm
Refactors beams. Adds tethering. IV drips/bags are now tethered. (#29570)
2025-07-09 14:49:40 +00:00
mounted.dm
…
projectile_gun.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
rocket.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
syringe_gun.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
throw.dm
Fix a var type declaration (again) (#29637)
2025-06-16 13:50:23 +00:00
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