Files
Paradise/code/modules/hydroponics/grown/ambrosia.dm
T
d90a70ecda [REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (#26743)
* IT WORKS UP UNTIL THIS POINT

* Consolidates SLOT_FLAG and SLOT_HUD into one

* Remove cover_both_ears

* SLOT_HUD to ITEM_SLOT

* Remove clothing_trait changes for the time being

* Remove accidental copy-paste

* Re-add no-slip var

* More failure to copy-paste correctly

* Leftover flag

* Combine left and right slot flags where possible

* UNGOOF MY DEFINES, PHAND IS NOT A THING

* Minor spacing changes

* Some more fixes from merge

* Seperates ITEM SLOT AMOUNT into two defines

* ON SECOND THOUGHT LETS NOT DO THAT.

* Addresses Contra's review

* Thank you GREP

* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES

* Added a comment to the bitmasks in clothing defines

* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY

* These are for a seperate PR.

* Magboot fixes

* Requested changes

* Re-add accidental removal

* Wrong flags

* Update code/__DEFINES/clothing_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Requested changes

* Merge fixes

* Fix double headset

* Fixes multiple accessories

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-13 13:02:29 +00:00

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// Ambrosia - base type
/obj/item/food/grown/ambrosia
seed = /obj/item/seeds/ambrosia
name = "ambrosia branch"
desc = "This is a plant."
icon_state = "ambrosiavulgaris"
slot_flags = ITEM_SLOT_HEAD
filling_color = "#008000"
bitesize_mod = 2
tastes = list("ambrosia" = 1)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
// Ambrosia Vulgaris
/obj/item/seeds/ambrosia
name = "pack of ambrosia vulgaris seeds"
desc = "These seeds grow into common ambrosia, a plant grown by and from medicine."
icon_state = "seed-ambrosiavulgaris"
species = "ambrosiavulgaris"
plantname = "Ambrosia Vulgaris"
product = /obj/item/food/grown/ambrosia/vulgaris
lifespan = 60
endurance = 25
yield = 6
potency = 5
icon_dead = "ambrosia-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest)
mutatelist = list(/obj/item/seeds/ambrosia/deus)
reagents_add = list("space_drugs" = 0.15, "bicaridine" = 0.1, "kelotane" = 0.1, "vitamin" = 0.04, "plantmatter" = 0.05, "toxin" = 0.1)
/obj/item/food/grown/ambrosia/vulgaris
seed = /obj/item/seeds/ambrosia
name = "ambrosia vulgaris branch"
desc = "This is a plant containing various healing chemicals."
origin_tech = "biotech=2"
wine_power = 0.2
// Ambrosia Deus
/obj/item/seeds/ambrosia/deus
name = "pack of ambrosia deus seeds"
desc = "These seeds grow into ambrosia deus. Could it be the food of the gods..?"
icon_state = "seed-ambrosiadeus"
species = "ambrosiadeus"
plantname = "Ambrosia Deus"
product = /obj/item/food/grown/ambrosia/deus
mutatelist = list(/obj/item/seeds/ambrosia/gaia)
reagents_add = list("weak_omnizine" = 0.15, "synaptizine" = 0.15, "space_drugs" = 0.1, "vitamin" = 0.04, "plantmatter" = 0.05)
rarity = 40
/obj/item/food/grown/ambrosia/deus
seed = /obj/item/seeds/ambrosia/deus
name = "ambrosia deus branch"
desc = "Eating this makes you feel immortal!"
icon_state = "ambrosiadeus"
filling_color = "#008B8B"
origin_tech = "biotech=4;materials=3"
wine_power = 0.5
tastes = list("ambrosia deus" = 1)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
)
//Ambrosia Gaia
/obj/item/seeds/ambrosia/gaia
name = "pack of ambrosia gaia seeds"
desc = "These seeds grow into ambrosia gaia, filled with infinite potential."
icon_state = "seed-ambrosia_gaia"
species = "ambrosia_gaia"
plantname = "Ambrosia Gaia"
product = /obj/item/food/grown/ambrosia/gaia
mutatelist = list()
reagents_add = list("earthsblood" = 0.05, "nutriment" = 0.06, "vitamin" = 0.05)
rarity = 30 //These are some pretty good plants right here
genes = list()
weed_rate = 4
weed_chance = 100
/obj/item/food/grown/ambrosia/gaia
name = "ambrosia gaia branch"
desc = "Eating this <i>makes</i> you immortal."
icon_state = "ambrosia_gaia"
filling_color = rgb(255, 175, 0)
origin_tech = "biotech=6;materials=5"
light_range = 3
seed = /obj/item/seeds/ambrosia/gaia
wine_power = 0.7
wine_flavor = "the earthmother's blessing"
tastes = list("ambrosia gaia" = 1)
// Ambrosia Cruciatus
/obj/item/seeds/ambrosia/cruciatus
product = /obj/item/food/grown/ambrosia/cruciatus
potency = 10
mutatelist = list()
reagents_add = list("thc" = 0.15, "kelotane" = 0.15, "bicaridine" = 0.1, "bath_salts" = 0.20, "plantmatter" = 0.05)
/obj/item/food/grown/ambrosia/cruciatus
seed = /obj/item/seeds/ambrosia/cruciatus
wine_power = 0.7
tastes = list("ambrosia cruciatus" = 1)