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Conflicts: code/ATMOSPHERICS/pipes.dm code/datums/organs/organ_external.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/events.dm code/game/gamemodes/events/ninja_equipment.dm code/game/hud.dm code/game/jobs/job/captain.dm code/game/machinery/atmoalter/area_atmos_computer.dm code/game/machinery/recharger.dm code/game/objects/hud.dm code/game/turfs/turf.dm code/modules/client/client defines.dm code/modules/clothing/head/misc.dm code/modules/clothing/spacesuits/rig.dm code/modules/clothing/under/miscellaneous.dm code/modules/mob/living/carbon/alien/humanoid/hud.dm code/modules/mob/living/carbon/human/hud.dm code/modules/mob/living/carbon/human/update_icons.dm code/modules/mob/living/carbon/monkey/hud.dm code/modules/mob/mob_cleanup.dm code/modules/mob/mob_defines.dm code/modules/mob/mob_helpers.dm code/modules/mob/mob_movement.dm code/modules/mob/screen.dm code/modules/paperwork/filingcabinet.dm code/modules/power/cable_heavyduty.dm code/modules/projectiles/guns/energy/temperature.dm code/setup.dm config/game_options.txt icons/mob/screen1_Midnight.dmi icons/mob/screen1_Orange.dmi icons/mob/screen1_alien.dmi icons/mob/screen1_old.dmi icons/obj/atmospherics/passive_gate.dmi icons/obj/pipe-item.dmi interface/interface.dm
84 lines
2.3 KiB
Plaintext
84 lines
2.3 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
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/**********************************************************************
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Cyborg Spec Items
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***********************************************************************/
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//Might want to move this into several files later but for now it works here
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/obj/item/borg/stun
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name = "Electrified Arm"
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icon = 'icons/obj/decals.dmi'
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icon_state = "shock"
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attack(mob/M as mob, mob/living/silicon/robot/user as mob)
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been attacked with [src.name] by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to attack [M.name] ([M.ckey])</font>")
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log_attack(" <font color='red'>[user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey])</font>")
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log_admin("ATTACK: [user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey])")
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msg_admin_attack("ATTACK: [user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey])") //BS12 EDIT ALG
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user.cell.charge -= 30
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M.Weaken(5)
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if (M.stuttering < 5)
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M.stuttering = 5
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M.Stun(5)
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for(var/mob/O in viewers(M, null))
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if (O.client)
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O.show_message("\red <B>[user] has prodded [M] with an electrically-charged arm!</B>", 1, "\red You hear someone fall", 2)
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/obj/item/borg/overdrive
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name = "Overdrive"
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icon = 'icons/obj/decals.dmi'
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icon_state = "shock"
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/**********************************************************************
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HUD/SIGHT things
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***********************************************************************/
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/obj/item/borg/sight
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icon = 'icons/obj/decals.dmi'
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icon_state = "securearea"
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var/sight_mode = null
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/obj/item/borg/sight/xray
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name = "X-ray Vision"
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sight_mode = BORGXRAY
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/obj/item/borg/sight/thermal
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name = "Thermal Vision"
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sight_mode = BORGTHERM
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/obj/item/borg/sight/meson
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name = "Meson Vision"
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sight_mode = BORGMESON
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/obj/item/borg/sight/hud
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name = "Hud"
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var/obj/item/clothing/glasses/hud/hud = null
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/obj/item/borg/sight/hud/med
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name = "Medical Hud"
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New()
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..()
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hud = new /obj/item/clothing/glasses/hud/health(src)
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return
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/obj/item/borg/sight/hud/sec
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name = "Security Hud"
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New()
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..()
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hud = new /obj/item/clothing/glasses/hud/security(src)
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return
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