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This brings down a bunch of defines from /code/defines/obj.dm unto their appropriate files. I've moved morgue.dm from game/machinery into game/objects/structures since that file contains no machines. I've reorganized the objects/items/stacks folder and made a 'sheets' and 'tiles' folder to keep things separate I've separated stool_chair_bed.dm into its own folder which now contains the files: stools.dm, chairs.dm, bed.dm and alien_nests.dm to make it a little easier to go through. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4582 316c924e-a436-60f5-8080-3fe189b3f50e
93 lines
2.5 KiB
Plaintext
93 lines
2.5 KiB
Plaintext
/* Mineral Sheets
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* Contains:
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* Sandstone
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* Diamond
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* Uranium
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* Plasma
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* Gold
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* Silver
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*/
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/*
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* Sandstone
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*/
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var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
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new/datum/stack_recipe("pile of dirt", /obj/machinery/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("sandstone door", /obj/structure/mineral_door/sandstone, 10, one_per_turf = 1, on_floor = 1), \
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/* new/datum/stack_recipe("sandstone wall", ???), \
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new/datum/stack_recipe("sandstone floor", ???),\*/
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)
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/obj/item/stack/sheet/sandstone
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name = "sandstone bricks"
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desc = "This appears to be a combination of both sand and stone."
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singular_name = "sandstone brick"
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icon_state = "sheet-sandstone"
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throw_speed = 4
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throw_range = 5
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origin_tech = "materials=1"
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/obj/item/stack/sheet/sandstone
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New(var/loc, var/amount=null)
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recipes = sandstone_recipes
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return ..()
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/*
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* Diamond
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*/
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var/global/list/datum/stack_recipe/diamond_recipes = list ( \
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new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
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)
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/obj/item/stack/sheet/diamond
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New(var/loc, var/amount=null)
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recipes = diamond_recipes
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return ..()
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/*
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* Uranium
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*/
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var/global/list/datum/stack_recipe/uranium_recipes = list ( \
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new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
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)
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/obj/item/stack/sheet/uranium
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New(var/loc, var/amount=null)
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recipes = uranium_recipes
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return ..()
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/*
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* Plasma
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*/
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var/global/list/datum/stack_recipe/plasma_recipes = list ( \
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new/datum/stack_recipe("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \
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)
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/obj/item/stack/sheet/plasma
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New(var/loc, var/amount=null)
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recipes = plasma_recipes
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return ..()
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/*
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* Gold
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*/
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var/global/list/datum/stack_recipe/gold_recipes = list ( \
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new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
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)
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/obj/item/stack/sheet/gold
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New(var/loc, var/amount=null)
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recipes = gold_recipes
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return ..()
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/*
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* Silver
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*/
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var/global/list/datum/stack_recipe/silver_recipes = list ( \
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new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
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)
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/obj/item/stack/sheet/silver
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New(var/loc, var/amount=null)
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recipes = silver_recipes
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return ..() |