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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-04 06:31:47 +00:00
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eabc761d336bcd1d9349101a1d2a9f66d1c05f3e
Paradise/code/game/objects
History
Contrabang eabc761d33 updates paramedic locker (#20041)
2022-12-31 01:28:18 -05:00
..
effects
Adds Shadow demons (#19732)
2022-12-29 11:26:37 -06:00
items
observers see ALL (#20021)
2022-12-29 23:32:57 -05:00
random
…
structures
updates paramedic locker (#20041)
2022-12-31 01:28:18 -05:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
cleaning.dm
Cmagged objects now use the same define on ADD_TRAIT (#19718)
2022-11-17 21:06:49 +01:00
empulse.dm
Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
2022-10-28 19:28:23 +02:00
explosion.dm
515 compat 2, ./proc/ boogaloo (#19688)
2022-11-15 22:06:30 +01:00
items.dm
Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
2022-12-29 14:28:40 +00:00
obj_defense.dm
515 Compatibility (#19636)
2022-11-08 23:08:40 +00:00
objs.dm
515 Compatibility (#19636)
2022-11-08 23:08:40 +00:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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