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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-05 11:23:17 +01:00
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eb559ced05cdfc2e9c63c53872247baf32f4b747
Paradise/code/game/objects
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History
Alan eb559ced05 Add Smith to station ID skins list. (#32210)
2026-07-17 06:18:24 +00:00
..
effects
The Divine Flock - DaedalusDock Flockmind Port (#31984)
2026-07-08 21:31:28 +00:00
items
Add Smith to station ID skins list. (#32210)
2026-07-17 06:18:24 +00:00
structures
Add wetsuits and a pair of towels to the athletic wardrobe. (#32160)
2026-07-08 00:13:20 +00:00
buckling.dm
Convert most spans to defines (#31080)
2025-12-13 23:55:48 +00:00
cleaning.dm
Allow simply putting soap/mop/rag in storage if clean. (#32092)
2026-07-01 23:13:20 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
Refactor explosion() (#31358)
2026-02-17 19:20:12 +00:00
items.dm
Adds CI for checking if a variable exists (#31855)
2026-04-14 03:26:31 +00:00
mail.dm
Combines Laser Scalpels (#32106)
2026-06-25 03:29:59 +00:00
obj_defense.dm
The Divine Flock - DaedalusDock Flockmind Port (#31984)
2026-07-08 21:31:28 +00:00
obj_vv.dm
Convert most spans to defines (#31080)
2025-12-13 23:55:48 +00:00
objs.dm
Convert most spans to defines (#31080)
2025-12-13 23:55:48 +00:00
starline_phone.dm
Convert most spans to defines (#31080)
2025-12-13 23:55:48 +00:00
structures.dm
[IDB Ignore] Heretic: The Mansus Re-Opened (#30738)
2026-01-27 20:36:52 +00:00
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