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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-20 06:22:41 +00:00
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eb55fb2da2d4224f0470b7496b8310bdb7b871e9
Paradise/code/game/objects/items
History
Erthilo 459aafd523 Fixed borg sprites no resetting with reset board.
2013-08-11 21:32:02 +01:00
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devices
PDAs can be used when buckled (and not in any other way restrained or stunned). Rejuvenate now completely heals a target or broken organs and viruses too.
2013-08-11 17:13:58 +01:00
robot
Fixed borg sprites no resetting with reset board.
2013-08-11 21:32:02 +01:00
stacks
And once again, did that the wrong way around. Whoops.
2013-07-20 18:41:50 +01:00
weapons
Typo fix.
2013-08-11 09:22:20 +03:00
apc_frame.dm
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blueprints.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
bodybag.dm
This submission modifies the bodybag.dm file to prevent the parent class (bodybag) from having to know about it's child class (cryobag).
2013-06-29 16:49:48 -04:00
candle.dm
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contraband.dm
…
crayons.dm
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latexballoon.dm
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shooting_range.dm
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tk_grab.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
toys.dm
Purging the toddler as Lord Mloc commands.
2013-07-13 04:34:09 -07:00
trash.dm
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