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* You can no longer see hud / screen when asleep * oh fuck the huds * Update code/_onclick/hud/robot_hud.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> * storing when looking into a bug * more tweaks * Initial screen object fixes * fix for old screen types * animation my dear watson --------- Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
27 lines
792 B
Plaintext
27 lines
792 B
Plaintext
/datum/hud/simple_animal/New(mob/user)
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..()
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mymob.healths = new /atom/movable/screen/healths()
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infodisplay += mymob.healths
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var/atom/movable/screen/using
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using = new /atom/movable/screen/act_intent/simple_animal()
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using.icon_state = mymob.a_intent
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static_inventory += using
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action_intent = using
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user.overlay_fullscreen("see_through_darkness", /atom/movable/screen/fullscreen/stretch/see_through_darkness)
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/datum/hud/corgi/New(mob/user)
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..()
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mymob.healths = new /atom/movable/screen/healths/corgi()
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infodisplay += mymob.healths
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mymob.pullin = new /atom/movable/screen/pull()
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mymob.pullin.icon = 'icons/mob/screen_corgi.dmi'
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mymob.pullin.hud = src
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mymob.pullin.update_icon(UPDATE_ICON_STATE)
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mymob.pullin.screen_loc = ui_construct_pull
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static_inventory += mymob.pullin
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