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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-26 10:12:17 +00:00
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eba614d78fb7b3d3eb842b62eff32f240336df7a
Paradise/code/modules
History
mport2004@gmail.com eba614d78f Fixed some runtimes
Gibber now properly checks for clothes when you attempt to shove people in it.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2429 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-26 23:15:34 +00:00
..
admin
The grant full access verb now works even if the person doesn't have an ID on them. If they don't, it will create an id and use the person's real name for the registered name and captain as the assignment.
2011-10-22 16:44:43 +00:00
assembly
Fixed some runtimes
2011-10-26 23:15:34 +00:00
chemical
Small bugfixes including a fix for skinhead hair.
2011-10-21 23:03:04 +00:00
clothing
◦ 2 new hairstyles, 1 new beard style. Includes the luxurious ADAM JENSEN beard/hair set. YOU NEVER ASKED FOR THIS.
2011-10-15 22:12:06 +00:00
critters
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
food
Organs:
2011-10-08 10:38:01 +00:00
mining
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
mob
Fixed some runtimes
2011-10-26 23:15:34 +00:00
power
Added Tobba's cleanbot patrolling and portable generator updates.
2011-10-18 19:45:09 +00:00
projectiles
Ammo boxes and such now have a multiple_sprites var that determines if the update_icon proc should actually update the icon.
2011-10-25 13:16:09 +00:00
research
Fixed some runtimes
2011-10-26 23:15:34 +00:00
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