mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-27 10:41:42 +00:00
392 lines
12 KiB
Plaintext
392 lines
12 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
|
|
|
|
/*
|
|
CONTAINS:
|
|
RCD
|
|
*/
|
|
/obj/item/weapon/rcd
|
|
name = "rapid-construction-device (RCD)"
|
|
desc = "A device used to rapidly build and deconstruct walls and floors."
|
|
icon = 'icons/obj/items.dmi'
|
|
icon_state = "rcd"
|
|
opacity = 0
|
|
density = 0
|
|
anchored = 0.0
|
|
flags = CONDUCT
|
|
force = 10.0
|
|
throwforce = 10.0
|
|
throw_speed = 3
|
|
throw_range = 5
|
|
w_class = 3
|
|
materials = list(MAT_METAL = 30000)
|
|
origin_tech = "engineering=4;materials=2"
|
|
var/datum/effect/system/spark_spread/spark_system
|
|
var/max_matter = 100
|
|
var/matter = 0
|
|
var/working = 0
|
|
var/mode = 1
|
|
var/canRwall = 0
|
|
var/menu = 1
|
|
var/door_type = /obj/machinery/door/airlock
|
|
req_access = list(access_engine)
|
|
var/list/door_accesses = list()
|
|
var/list/door_accesses_list = list()
|
|
var/one_access
|
|
var/locked = 1
|
|
var/static/list/allowed_door_types = list(/obj/machinery/door/airlock = "Standard",
|
|
/obj/machinery/door/airlock/command = "Command", /obj/machinery/door/airlock/security = "Security",
|
|
/obj/machinery/door/airlock/engineering = "Engineering", /obj/machinery/door/airlock/medical = "Medical",
|
|
/obj/machinery/door/airlock/maintenance = "Maintenance", /obj/machinery/door/airlock/external = "External",
|
|
/obj/machinery/door/airlock/glass = "Standard (Glass)", /obj/machinery/door/airlock/freezer = "Freezer",
|
|
/obj/machinery/door/airlock/glass_command = "Command (Glass)", /obj/machinery/door/airlock/glass_engineering = "Engineering (Glass)",
|
|
/obj/machinery/door/airlock/glass_security = "Security (Glass)", /obj/machinery/door/airlock/glass_medical = "Medical (Glass)",
|
|
/obj/machinery/door/airlock/mining = "Mining", /obj/machinery/door/airlock/atmos = "Atmospherics",
|
|
/obj/machinery/door/airlock/research = "Research", /obj/machinery/door/airlock/glass_research = "Research (Glass)",
|
|
/obj/machinery/door/airlock/glass_mining = "Mining (Glass)", /obj/machinery/door/airlock/glass_atmos = "Atmospherics (Glass)")
|
|
|
|
/obj/item/weapon/rcd/New()
|
|
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
|
|
spark_system = new /datum/effect/system/spark_spread
|
|
spark_system.set_up(5, 0, src)
|
|
spark_system.attach(src)
|
|
rcd_list += src
|
|
door_accesses_list = list()
|
|
for(var/access in get_all_accesses())
|
|
door_accesses_list[++door_accesses_list.len] = list("name" = get_access_desc(access), "id" = access, "enabled" = (access in door_accesses))
|
|
return
|
|
|
|
/obj/item/weapon/rcd/Destroy()
|
|
qdel(spark_system)
|
|
spark_system = null
|
|
rcd_list -= src
|
|
return ..()
|
|
|
|
/obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user, params)
|
|
..()
|
|
if(istype(W, /obj/item/weapon/rcd_ammo))
|
|
var/obj/item/weapon/rcd_ammo/R = W
|
|
if((matter + R.ammoamt) > max_matter)
|
|
to_chat(user, "<span class='notice'>The RCD cant hold any more matter-units.</span>")
|
|
return
|
|
matter += R.ammoamt
|
|
user.drop_item()
|
|
qdel(W)
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
to_chat(user, "<span class='notice'>The RCD now holds [matter]/[max_matter] matter-units.</span>")
|
|
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
|
|
nanomanager.update_uis(src)
|
|
return
|
|
|
|
|
|
/obj/item/weapon/rcd/attack_self(mob/user)
|
|
//Change the mode
|
|
ui_interact(user)
|
|
|
|
/obj/item/weapon/rcd/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = inventory_state)
|
|
ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open)
|
|
if(!ui)
|
|
ui = new(user, src, ui_key, "rcd.tmpl", "[name]", 400, 400, state = state)
|
|
ui.open()
|
|
ui.set_auto_update(1)
|
|
|
|
/obj/item/weapon/rcd/ui_data(mob/user, ui_key = "main", datum/topic_state/state = inventory_state)
|
|
var/data[0]
|
|
data["mode"] = mode
|
|
data["door_type"] = door_type
|
|
data["menu"] = menu
|
|
data["matter"] = matter
|
|
data["max_matter"] = max_matter
|
|
data["one_access"] = one_access
|
|
data["locked"] = locked
|
|
|
|
if(menu == 2)
|
|
var/list/door_types_list = list()
|
|
for(var/type in allowed_door_types)
|
|
door_types_list[++door_types_list.len] = list("name" = allowed_door_types[type], "type" = type)
|
|
data["allowed_door_types"] = door_types_list
|
|
|
|
data["door_accesses"] = door_accesses_list
|
|
|
|
return data
|
|
|
|
/obj/item/weapon/rcd/Topic(href, href_list, nowindow, state)
|
|
if(..())
|
|
return 1
|
|
|
|
if(prob(20))
|
|
spark_system.start()
|
|
|
|
if(href_list["mode"])
|
|
mode = text2num(href_list["mode"])
|
|
. = 1
|
|
|
|
if(href_list["door_type"])
|
|
var/new_door_type = text2path(href_list["door_type"])
|
|
if(!(new_door_type in allowed_door_types))
|
|
message_admins("RCD HREF exploit attempted by [key_name(usr, usr.client)]!")
|
|
return
|
|
door_type = new_door_type
|
|
. = 1
|
|
|
|
if(href_list["menu"])
|
|
menu = text2num(href_list["menu"])
|
|
. = 1
|
|
|
|
if(href_list["login"])
|
|
if(istype(usr,/mob/living/silicon))
|
|
locked = 0
|
|
else
|
|
var/obj/item/I = usr.get_active_hand()
|
|
if(istype(I, /obj/item/device/pda))
|
|
var/obj/item/device/pda/pda = I
|
|
I = pda.id
|
|
var/obj/item/weapon/card/id/ID = I
|
|
if(istype(ID) && ID && check_access(ID))
|
|
locked = 0
|
|
. = 1
|
|
|
|
if(href_list["logout"])
|
|
locked = 1
|
|
. = 1
|
|
|
|
if(href_list["toggle_one_access"] && !locked)
|
|
one_access = !one_access
|
|
. = 1
|
|
|
|
if(href_list["toggle_access"] && !locked)
|
|
var/href_access = text2num(href_list["toggle_access"])
|
|
if(href_access in door_accesses)
|
|
door_accesses -= href_access
|
|
else
|
|
door_accesses += href_access
|
|
door_accesses_list = list()
|
|
for(var/access in get_all_accesses())
|
|
door_accesses_list[++door_accesses_list.len] = list("name" = get_access_desc(access), "id" = access, "enabled" = (access in door_accesses))
|
|
. = 1
|
|
|
|
/obj/item/weapon/rcd/proc/activate()
|
|
playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
|
|
|
|
|
|
/obj/item/weapon/rcd/afterattack(atom/A, mob/user, proximity)
|
|
if(!proximity) return
|
|
if(istype(A,/area/shuttle)||istype(A,/turf/space/transit))
|
|
return 0
|
|
if(!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock) || istype(A, /obj/structure/grille) || istype(A, /obj/structure/window)))
|
|
return 0
|
|
|
|
switch(mode)
|
|
if(1)
|
|
if(istype(A, /turf/space))
|
|
if(useResource(1, user))
|
|
to_chat(user, "Building Floor...")
|
|
activate()
|
|
var/turf/AT = A
|
|
AT.ChangeTurf(/turf/simulated/floor/plating)
|
|
return 1
|
|
return 0
|
|
|
|
if(istype(A, /turf/simulated/floor))
|
|
if(checkResource(3, user))
|
|
to_chat(user, "Building Wall ...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(do_after(user, 20, target = A))
|
|
if(!useResource(3, user)) return 0
|
|
activate()
|
|
var/turf/AT = A
|
|
AT.ChangeTurf(/turf/simulated/wall)
|
|
return 1
|
|
return 0
|
|
|
|
if(2)
|
|
if(istype(A, /turf/simulated/floor))
|
|
if(checkResource(10, user))
|
|
to_chat(user, "Building Airlock...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(do_after(user, 50, target = A))
|
|
if(!useResource(10, user)) return 0
|
|
activate()
|
|
var/obj/machinery/door/airlock/T = new door_type(A)
|
|
T.autoclose = 1
|
|
if(one_access)
|
|
T.req_one_access = door_accesses.Copy()
|
|
else
|
|
T.req_access = door_accesses.Copy()
|
|
return 1
|
|
return 0
|
|
return 0
|
|
|
|
if(3)
|
|
if(istype(A, /turf/simulated/wall))
|
|
if(istype(A, /turf/simulated/wall/r_wall) && !canRwall)
|
|
return 0
|
|
if(checkResource(5, user))
|
|
to_chat(user, "Deconstructing Wall...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(do_after(user, 40, target = A))
|
|
if(!useResource(5, user)) return 0
|
|
activate()
|
|
var/turf/AT = A
|
|
AT.ChangeTurf(/turf/simulated/floor/plating)
|
|
return 1
|
|
return 0
|
|
|
|
if(istype(A, /turf/simulated/floor))
|
|
if(checkResource(5, user))
|
|
to_chat(user, "Deconstructing Floor...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(do_after(user, 50, target = A))
|
|
if(!useResource(5, user)) return 0
|
|
activate()
|
|
var/turf/AT = A
|
|
AT.ChangeTurf(/turf/space)
|
|
return 1
|
|
return 0
|
|
|
|
if(istype(A, /obj/machinery/door/airlock))
|
|
if(checkResource(20, user))
|
|
to_chat(user, "Deconstructing Airlock...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(do_after(user, 50, target = A))
|
|
if(!useResource(20, user)) return 0
|
|
activate()
|
|
qdel(A)
|
|
return 1
|
|
return 0
|
|
|
|
if(istype(A, /obj/structure/window)) // You mean the grille of course, do you?
|
|
A = locate(/obj/structure/grille) in A.loc
|
|
|
|
if(istype(A, /obj/structure/grille))
|
|
if(!checkResource(2, user))
|
|
return 0
|
|
to_chat(user, "Deconstructing window...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(!do_after(user, 20, target = A))
|
|
return 0
|
|
if(locate(/obj/structure/window/full/shuttle) in A.contents)
|
|
return 0 // Let's not give shuttle-griefers an easy time.
|
|
if(!useResource(2, user))
|
|
return 0
|
|
activate()
|
|
var/turf/T1 = get_turf(A)
|
|
qdel(A)
|
|
A = null
|
|
for(var/obj/structure/window/W in T1.contents)
|
|
W.disassembled = 1
|
|
W.density = 0
|
|
qdel(W)
|
|
for(var/cdir in cardinal)
|
|
var/turf/T2 = get_step(T1, cdir)
|
|
if(locate(/obj/structure/window/full/shuttle) in T2.contents)
|
|
continue // Shuttle windows? Nah. We don't need extra windows there.
|
|
if(!(locate(/obj/structure/grille) in T2.contents))
|
|
continue
|
|
for(var/obj/structure/window/W in T2.contents)
|
|
if(W.dir == turn(cdir, 180))
|
|
W.disassembled = 1
|
|
W.density = 0
|
|
qdel(W)
|
|
var/obj/structure/window/reinforced/W = new(T2)
|
|
W.dir = turn(cdir, 180)
|
|
return 1
|
|
return 0
|
|
if(4)
|
|
if(istype(A, /turf/simulated/floor))
|
|
if(locate(/obj/structure/grille) in contents)
|
|
return 0 // We already have window
|
|
if(!checkResource(2, user))
|
|
return 0
|
|
to_chat(user, "Constructing window...")
|
|
playsound(loc, 'sound/machines/click.ogg', 50, 1)
|
|
if(!do_after(user, 20, target = A))
|
|
return 0
|
|
if(locate(/obj/structure/grille) in A.contents)
|
|
return 0 // We already have window
|
|
if(!useResource(2, user))
|
|
return 0
|
|
activate()
|
|
new /obj/structure/grille(A)
|
|
for(var/obj/structure/window/W in contents)
|
|
W.disassembled = 1 // Prevent that annoying glass breaking sound
|
|
W.density = 0
|
|
qdel(W)
|
|
for(var/cdir in cardinal)
|
|
var/turf/T = get_step(A, cdir)
|
|
if(locate(/obj/structure/grille) in T.contents)
|
|
for(var/obj/structure/window/W in T.contents)
|
|
if(W.dir == turn(cdir, 180))
|
|
W.disassembled = 1
|
|
W.density = 0
|
|
qdel(W)
|
|
else // Build a window!
|
|
var/obj/structure/window/reinforced/W = new(A)
|
|
W.dir = cdir
|
|
var/turf/AT = A
|
|
AT.ChangeTurf(/turf/simulated/floor/plating) // Platings go under windows.
|
|
return 1
|
|
else
|
|
to_chat(user, "ERROR: RCD in MODE: [mode] attempted use by [user]. Send this text #coderbus or an admin.")
|
|
return 0
|
|
|
|
nanomanager.update_uis(src)
|
|
|
|
/obj/item/weapon/rcd/proc/useResource(var/amount, var/mob/user)
|
|
if(matter < amount)
|
|
return 0
|
|
matter -= amount
|
|
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
|
|
nanomanager.update_uis(src)
|
|
return 1
|
|
|
|
/obj/item/weapon/rcd/proc/checkResource(var/amount, var/mob/user)
|
|
return matter >= amount
|
|
/obj/item/weapon/rcd/borg/useResource(var/amount, var/mob/user)
|
|
if(!isrobot(user))
|
|
return 0
|
|
return user:cell:use(amount * 160)
|
|
|
|
/obj/item/weapon/rcd/borg/checkResource(var/amount, var/mob/user)
|
|
if(!isrobot(user))
|
|
return 0
|
|
return user:cell:charge >= (amount * 160)
|
|
|
|
/obj/item/weapon/rcd/borg/New()
|
|
..()
|
|
desc = "A device used to rapidly build and deconstruct walls and floors."
|
|
canRwall = 1
|
|
|
|
|
|
/obj/item/weapon/rcd/proc/detonate_pulse()
|
|
audible_message("<span class='danger'><b>[src] begins to vibrate and \
|
|
buzz loudly!</b></span>","<span class='danger'><b>[src] begins \
|
|
vibrating violently!</b></span>")
|
|
// 5 seconds to get rid of it
|
|
addtimer(src, "detonate_pulse_explode", 50)
|
|
|
|
/obj/item/weapon/rcd/proc/detonate_pulse_explode()
|
|
explosion(src, 0, 0, 3, 1, flame_range = 1)
|
|
qdel(src)
|
|
|
|
/obj/item/weapon/rcd/combat
|
|
name = "combat RCD"
|
|
max_matter = 500
|
|
matter = 500
|
|
canRwall = 1
|
|
|
|
/obj/item/weapon/rcd_ammo
|
|
name = "compressed matter cartridge"
|
|
desc = "Highly compressed matter for the RCD."
|
|
icon = 'icons/obj/ammo.dmi'
|
|
icon_state = "rcd"
|
|
item_state = "rcdammo"
|
|
opacity = 0
|
|
density = 0
|
|
anchored = 0.0
|
|
origin_tech = "materials=2"
|
|
materials = list(MAT_METAL=16000, MAT_GLASS=8000)
|
|
var/ammoamt = 20
|
|
|
|
/obj/item/weapon/rcd_ammo/large
|
|
ammoamt = 100
|