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Paradise/code/game/objects/items/weapons/implants/implant_track.dm
2016-01-16 01:50:10 -05:00

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/obj/item/weapon/implant/tracking
name = "tracking implant"
desc = "Track with this."
activated = 0
origin_tech = "materials=2;magnets=2;programming=2;biotech=2"
var/id = 1
/obj/item/weapon/implant/tracking/New()
..()
tracked_implants += src
/obj/item/weapon/implant/tracking/Destroy()
tracked_implants -= src
return ..()
/obj/item/weapon/implant/tracking/get_data()
var/dat = {"<b>Implant Specifications:</b><BR>
<b>Name:</b> Tracking Beacon<BR>
<b>Life:</b> 10 minutes after death of host<BR>
<b>Important Notes:</b> None<BR>
<HR>
<b>Implant Details:</b> <BR>
<b>Function:</b> Continuously transmits low power signal. Useful for tracking.<BR>
<b>Special Features:</b><BR>
<i>Neuro-Safe</i>- Specialized shell absorbs excess voltages self-destructing the chip if
a malfunction occurs thereby securing safety of subject. The implant will melt and
disintegrate into bio-safe elements.<BR>
<b>Integrity:</b> Gradient creates slight risk of being overcharged and frying the
circuitry. As a result neurotoxins can cause massive damage.<HR>
Implant Specifics:<BR>"}
return dat