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Paradise/code/modules/events/communications_blackout.dm

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/datum/event/communications_blackout/announce()
var/alert = pick( "Ionospheric anomalies detected. Temporary telecommunication failure imminent. Please contact you*%fj00)`5vc-BZZT", \
"Ionospheric anomalies detected. Temporary telecommunication failu*3mga;b4;'1v?-BZZZT", \
"Ionospheric anomalies detected. Temporary telec#MCi46:5.;@63-BZZZZT", \
"Ionospheric anomalies dete'fZ\\kg5_0-BZZZZZT", \
"Ionospheri:%? MCayj^j<.3-BZZZZZZT", \
"#4nd%;f4y6,>?%-BZZZZZZZT")
for(var/mob/living/silicon/ai/A in player_list) //AIs are always aware of communication blackouts.
to_chat(A, "<br>")
to_chat(A, "<span class='warning'><b>[alert]</b></span>")
to_chat(A, "<br>")
if(prob(30)) //most of the time, we don't want an announcement, so as to allow AIs to fake blackouts.
event_announcement.Announce(alert)
/datum/event/communications_blackout/start()
for(var/obj/machinery/telecomms/T in telecomms_list)
T.emp_act(1)
/proc/communications_blackout(var/silent = 1)
if(!silent)
event_announcement.Announce("Ionospheric anomalies detected. Temporary telecommunication failure imminent. Please contact you-BZZT", new_sound = 'sound/misc/interference.ogg')
else // AIs will always know if there's a comm blackout, rogue AIs could then lie about comm blackouts in the future while they shutdown comms
for(var/mob/living/silicon/ai/A in player_list)
to_chat(A, "<br>")
to_chat(A, "<span class='warning'><b>Ionospheric anomalies detected. Temporary telecommunication failure imminent. Please contact you-BZZT<b></span>")
to_chat(A, "<br>")
for(var/obj/machinery/telecomms/T in telecomms_list)
T.emp_act(1)