Files
Paradise/code/modules/events/radiation_storm.dm

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/datum/event/radiation_storm
announceWhen = 1
var/safe_zones = list(
/area/maintenance,
/area/crew_quarters/sleep,
/area/security/brig,
/area/shuttle,
/area/vox_station,
/area/syndicate_station
)
/datum/event/radiation_storm/announce()
// Don't do anything, we want to pack the announcement with the actual event
/datum/event/radiation_storm/proc/is_safe_zone(var/area/A)
for(var/szt in safe_zones)
if(istype(A, szt))
return 1
return 0
/datum/event/radiation_storm/start()
spawn()
event_announcement.Announce("High levels of radiation detected near the station. Please evacuate into one of the shielded maintenance tunnels.", "Anomaly Alert", new_sound = 'sound/AI/radiation.ogg')
for(var/area/A in world)
if(!is_station_level(A.z) || is_safe_zone(A))
continue
A.radiation_alert()
make_maint_all_access()
sleep(600)
event_announcement.Announce("The station has entered the radiation belt. Please remain in a sheltered area until we have passed the radiation belt.", "Anomaly Alert")
for(var/i = 0, i < 10, i++)
for(var/mob/living/carbon/human/H in living_mob_list)
var/armor = H.getarmor(type = "rad")
if((H.species.flags & RADIMMUNE) || armor >= 100) // Leave radiation-immune species/fully rad armored players completely unaffected
continue
var/turf/T = get_turf(H)
if(!T)
continue
if(!is_station_level(T.z) || is_safe_zone(T.loc))
continue
if(istype(H,/mob/living/carbon/human))
H.apply_effect((rand(15,35)),IRRADIATE,0)
if(prob(5))
H.apply_effect((rand(40,70)),IRRADIATE,0)
if(prob(75))
randmutb(H) // Applies bad mutation
domutcheck(H,null,1)
else
randmutg(H) // Applies good mutation
domutcheck(H,null,1)
sleep(100)
event_announcement.Announce("The station has passed the radiation belt. Please report to medbay if you experience any unusual symptoms. Maintenance will lose all access again shortly.", "Anomaly Alert")
for(var/area/A in world)
if(!is_station_level(A.z) || is_safe_zone(A))
continue
A.reset_radiation_alert()
sleep(600) // Want to give them time to get out of maintenance.
revoke_maint_all_access()