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-Fixes Issue 1085 - Artificers creating turfs with buggy lighting -Spells now will use the proper proc to create turfs Due to the amount of files changed, this is just the 'part one'. The merging in turf.dm is not finished, mineral walls and buildmode are still using the old system. The creation of turfs on the game panel is not using the proper procs yet. Stay tuned for this changes, but now, sleep. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5054 316c924e-a436-60f5-8080-3fe189b3f50e
187 lines
5.1 KiB
Plaintext
187 lines
5.1 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
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/*
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CONTAINS:
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RCD
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*/
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/obj/item/weapon/rcd
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name = "rapid-construction-device (RCD)"
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desc = "A device used to rapidly build walls/floor."
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icon = 'icons/obj/items.dmi'
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icon_state = "rcd"
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opacity = 0
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density = 0
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anchored = 0.0
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flags = FPRINT | TABLEPASS| CONDUCT
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force = 10.0
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throwforce = 10.0
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throw_speed = 1
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throw_range = 5
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w_class = 3.0
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m_amt = 50000
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origin_tech = "engineering=4;materials=2"
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var/datum/effect/effect/system/spark_spread/spark_system
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var/matter = 0
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var/working = 0
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var/mode = 1
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var/canRwall = 0
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var/disabled = 0
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New()
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desc = "A RCD. It currently holds [matter]/30 matter-units."
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src.spark_system = new /datum/effect/effect/system/spark_spread
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spark_system.set_up(5, 0, src)
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spark_system.attach(src)
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return
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attackby(obj/item/weapon/W, mob/user)
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..()
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if(istype(W, /obj/item/weapon/rcd_ammo))
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if((matter + 10) > 30)
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user << "<span class='notice'>The RCD cant hold any more matter-units.</span>"
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return
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user.drop_item()
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del(W)
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matter += 10
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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user << "<span class='notice'>The RCD now holds [matter]/30 matter-units.</span>"
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desc = "A RCD. It currently holds [matter]/30 matter-units."
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return
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attack_self(mob/user)
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//Change the mode
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playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
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switch(mode)
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if(1)
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mode = 2
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user << "<span class='notice'>Changed mode to 'Airlock'</span>"
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if(prob(20))
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src.spark_system.start()
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return
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if(2)
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mode = 3
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user << "<span class='notice'>Changed mode to 'Deconstruct'</span>"
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if(prob(20))
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src.spark_system.start()
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return
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if(3)
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mode = 1
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user << "<span class='notice'>Changed mode to 'Floor & Walls'</span>"
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if(prob(20))
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src.spark_system.start()
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return
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proc/activate()
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playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
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afterattack(atom/A, mob/user)
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if(disabled && !isrobot(user))
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return 0
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if(istype(A,/area/shuttle)||istype(A,/turf/space/transit))
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return 0
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if(!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock)))
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return 0
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switch(mode)
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if(1)
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if(istype(A, /turf/space))
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if(useResource(1, user))
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user << "Building Floor..."
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activate()
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A:ChangeTurf(/turf/simulated/floor/plating)
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return 1
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return 0
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if(istype(A, /turf/simulated/floor))
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if(checkResource(3, user))
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user << "Building Wall ..."
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 20))
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if(!useResource(3, user)) return 0
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activate()
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A:ChangeTurf(/turf/simulated/wall)
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return 1
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return 0
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if(2)
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if(istype(A, /turf/simulated/floor))
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if(checkResource(10, user))
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user << "Building Airlock..."
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 50))
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if(!useResource(10, user)) return 0
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activate()
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var/obj/machinery/door/airlock/T = new /obj/machinery/door/airlock( A )
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T.autoclose = 1
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return 1
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return 0
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return 0
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if(3)
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if(istype(A, /turf/simulated/wall))
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if(istype(A, /turf/simulated/wall/r_wall) && !canRwall)
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return 0
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if(checkResource(5, user))
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user << "Deconstructing Wall..."
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 40))
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if(!useResource(5, user)) return 0
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activate()
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A:ChangeTurf(/turf/simulated/floor/plating)
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return 1
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return 0
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if(istype(A, /turf/simulated/floor))
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if(checkResource(5, user))
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user << "Deconstructing Floor..."
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 50))
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if(!useResource(5, user)) return 0
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activate()
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A:ChangeTurf(/turf/space)
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return 1
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return 0
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if(istype(A, /obj/machinery/door/airlock))
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if(checkResource(10, user))
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user << "Deconstructing Airlock..."
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 50))
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if(!useResource(10, user)) return 0
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activate()
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del(A)
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return 1
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return 0
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return 0
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else
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user << "ERROR: RCD in MODE: [mode] attempted use by [user]. Send this text #coderbus or an admin."
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return 0
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/obj/item/weapon/rcd/proc/useResource(var/amount, var/mob/user)
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if(matter < amount)
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return 0
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matter -= amount
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desc = "A RCD. It currently holds [matter]/30 matter-units."
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return 1
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/obj/item/weapon/rcd/proc/checkResource(var/amount, var/mob/user)
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return matter >= amount
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/obj/item/weapon/rcd/borg/useResource(var/amount, var/mob/user)
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if(!isrobot(user))
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return 0
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return user:cell:use(amount * 30)
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/obj/item/weapon/rcd/borg/checkResource(var/amount, var/mob/user)
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if(!isrobot(user))
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return 0
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return user:cell:charge >= (amount * 30)
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/obj/item/weapon/rcd/borg/New()
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..()
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desc = "A device used to rapidly build walls/floor."
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canRwall = 1
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