Files
Paradise/code/modules/reagents
Loganbacca 99751c0416 Reagent reaction_mob/turf tweaks
- Adds an if() check to reaction_mob for catching a very rare runtime related to mobs inhaling smoke reagents from just deleted smoke.
- Carbons reaction_turf proc now modifies a single dirt overlay layer, instead of just adding more decal objects to the turf.
- Added some checks to the radium and uranium reaction_turf proc so it doesn't stack multiple greenglow decals.
- Performed colon removal surgery on thermites reaction_turf proc, also tweaked it's overlay operation to correctly overlay a chemical puddle effect, instead of a melted wall effect.
- Removed space_cleaners overlays.Cut() code, since it was removing decals from turfs.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-04-03 18:21:45 +02:00
..
2014-03-14 03:41:34 -04:00
2014-01-19 21:16:18 -05:00
2014-04-03 18:21:26 +02:00