mirror of
https://github.com/ParadiseSS13/Paradise.git
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* Adds Explorer spawnability, removes Cyberaid gateways
* deletes some REALLY old bloat maps and deletes Gateway.dm
* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore
* removes all mention of /obj/machine/gateway
* Goodbye test_tiny and evil_santa 😈
* removed a literal fucking pamphlet
* changes map area name from Gateway to Expedetition
* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION
* Revert "Goodbye test_tiny and evil_santa 😈"
This reverts commit eda775ecd5.
* ok deletes evil_santa only
* Fixes a runtime
* Adds new visuals for new area and explorer spawn marker
* Unhides explorers from the pref menu
* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere
* improves and cleans up the expedition room maps, also clothes for Explorers
* GET OUT OF HERE EXAMPLE.
* byebye button
191 lines
6.7 KiB
Plaintext
191 lines
6.7 KiB
Plaintext
// Paradise SS13 Configuration System
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// Refactored to use config sections as part of a single TOML file, since thats much better to deal with
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/// Global configuration datum holder for all the config sections
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GLOBAL_DATUM_INIT(configuration, /datum/server_configuration, new())
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/// Represents a base configuration datum. Has everything else bundled into it
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/datum/server_configuration
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/// Holder for the admin configuration datum
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var/datum/configuration_section/admin_configuration/admin
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/// Holder for the AFK configuration datum
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var/datum/configuration_section/afk_configuration/afk
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/// Holder for the custom sprites configuration datum
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var/datum/configuration_section/custom_sprites_configuration/custom_sprites
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/// Holder for the DB configuration datum
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var/datum/configuration_section/database_configuration/database
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/// Holder for the Discord configuration datum
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var/datum/configuration_section/discord_configuration/discord
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/// Holder for the Event configuration datum
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var/datum/configuration_section/event_configuration/event
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/// Holder for the gamemode configuration datum
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var/datum/configuration_section/gamemode_configuration/gamemode
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/// Holder for the general configuration datum
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var/datum/configuration_section/general_configuration/general
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/// Holder for the IPIntel configuration datum
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var/datum/configuration_section/ipintel_configuration/ipintel
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/// Holder for the job configuration datum
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var/datum/configuration_section/job_configuration/jobs
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/// Holder for the logging configuration datum
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var/datum/configuration_section/logging_configuration/logging
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/// Holder for the MC configuration datum
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var/datum/configuration_section/mc_configuration/mc
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/// Holder for the metrics configuration datum
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var/datum/configuration_section/metrics_configuration/metrics
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/// Holder for the movement configuration datum
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var/datum/configuration_section/movement_configuration/movement
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/// Holder for the overflow configuration datum
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var/datum/configuration_section/overflow_configuration/overflow
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/// Holder for the redis configuration datum
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var/datum/configuration_section/redis_configuration/redis
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/// Holder for the ruins configuration datum
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var/datum/configuration_section/ruin_configuration/ruins
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/// Holder for the system configuration datum
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var/datum/configuration_section/system_configuration/system
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/// Holder for the URL configuration datum
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var/datum/configuration_section/url_configuration/url
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/// Holder for the voting configuration datum
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var/datum/configuration_section/vote_configuration/vote
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/// Raw data. Stored here to avoid passing data between procs constantly
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var/list/raw_data = list()
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/datum/server_configuration/Destroy(force)
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SHOULD_CALL_PARENT(FALSE)
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// This is going to stay existing. I dont care.
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return QDEL_HINT_LETMELIVE
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/datum/server_configuration/vv_get_var(var_name)
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if(var_name == "raw_data") // NO!
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return FALSE
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. = ..()
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/datum/server_configuration/vv_edit_var(var_name, var_value)
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if(var_name == "raw_data") // NO!
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return FALSE
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. = ..()
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/datum/server_configuration/CanProcCall(procname)
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return FALSE // No thanks
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/datum/server_configuration/proc/load_configuration()
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var/start = start_watch() // Time tracking
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// Initialize all our holders
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admin = new()
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afk = new()
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custom_sprites = new()
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database = new()
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discord = new()
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event = new()
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gamemode = new()
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general = new()
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ipintel = new()
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jobs = new()
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logging = new()
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mc = new()
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metrics = new()
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movement = new()
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overflow = new()
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redis = new()
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ruins = new()
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system = new()
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url = new()
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vote = new()
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// Load our stuff up
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var/config_file = "config/config.toml"
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if(!fexists(config_file))
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config_file = "config/example/config.toml" // Fallback to example if user hasnt setup config properly
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raw_data = rustg_read_toml_file(config_file)
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// Now pass through all our stuff
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load_all_sections()
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// Clear our list to save RAM
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raw_data = list()
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// And report the load
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DIRECT_OUTPUT(world.log, "Config loaded in [stop_watch(start)]s")
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/datum/server_configuration/proc/load_all_sections()
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safe_load(admin, "admin_configuration")
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safe_load(afk, "afk_configuration")
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safe_load(custom_sprites, "custom_sprites_configuration")
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safe_load(database, "database_configuration")
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safe_load(discord, "discord_configuration")
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safe_load(event, "event_configuration")
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safe_load(gamemode, "gamemode_configuration")
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safe_load(general, "general_configuration")
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safe_load(ipintel, "ipintel_configuration")
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safe_load(jobs, "job_configuration")
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safe_load(logging, "logging_configuration")
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safe_load(mc, "mc_configuration")
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safe_load(metrics, "metrics_configuration")
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safe_load(movement, "movement_configuration")
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safe_load(overflow, "overflow_configuration")
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safe_load(redis, "redis_configuration")
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safe_load(ruins, "ruin_configuration")
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safe_load(system, "system_configuration")
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safe_load(url, "url_configuration")
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safe_load(vote, "voting_configuration")
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// Proc to load up instance-specific overrides
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/datum/server_configuration/proc/load_overrides()
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var/override_file = "config/overrides_[world.port].toml"
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if(!fexists(override_file))
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DIRECT_OUTPUT(world.log, "Overrides not found for this instance.")
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return
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DIRECT_OUTPUT(world.log, "Overrides found for this instance. Loading them.")
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var/start = start_watch() // Time tracking
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raw_data = rustg_read_toml_file(override_file)
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// Now safely load our overrides.
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// Due to the nature of config wrappers, only vars that exist in the config file are applied to the config datums.
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// This means that an override missing a key doesnt null it out from the main server
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load_all_sections()
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// Clear our list to save RAM
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raw_data = list()
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// And report the load
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DIRECT_OUTPUT(world.log, "Config overrides loaded in [stop_watch(start)]s")
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// Only loads the data for a config section if that key exists in the JSON
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/datum/server_configuration/proc/safe_load(datum/configuration_section/CS, section)
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if(!isnull(raw_data[section]))
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CS.load_data(raw_data[section])
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/datum/configuration_section
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/// See __config_defines.dm
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var/protection_state = PROTECTION_NONE
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/datum/configuration_section/proc/load_data(list/data)
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CRASH("load() not overridden for [type]!")
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// Maximum protection
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/datum/configuration_section/can_vv_get(var_name)
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if(protection_state == PROTECTION_PRIVATE)
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return FALSE
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return ..()
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/datum/configuration_section/vv_edit_var(var_name, var_value)
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if(protection_state in list(PROTECTION_PRIVATE, PROTECTION_READONLY))
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return FALSE
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return ..()
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/datum/configuration_section/vv_get_var(var_name)
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if(protection_state == PROTECTION_PRIVATE)
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return FALSE
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return ..()
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/datum/configuration_section/Destroy(force)
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SHOULD_CALL_PARENT(FALSE)
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// This is going to stay existing. I dont care.
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return QDEL_HINT_LETMELIVE
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/datum/configuration_section/CanProcCall(procname)
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return FALSE // No thanks
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