Files
Paradise/code/controllers/configuration/configuration_core.dm
Octus 98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00

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// Paradise SS13 Configuration System
// Refactored to use config sections as part of a single TOML file, since thats much better to deal with
/// Global configuration datum holder for all the config sections
GLOBAL_DATUM_INIT(configuration, /datum/server_configuration, new())
/// Represents a base configuration datum. Has everything else bundled into it
/datum/server_configuration
/// Holder for the admin configuration datum
var/datum/configuration_section/admin_configuration/admin
/// Holder for the AFK configuration datum
var/datum/configuration_section/afk_configuration/afk
/// Holder for the custom sprites configuration datum
var/datum/configuration_section/custom_sprites_configuration/custom_sprites
/// Holder for the DB configuration datum
var/datum/configuration_section/database_configuration/database
/// Holder for the Discord configuration datum
var/datum/configuration_section/discord_configuration/discord
/// Holder for the Event configuration datum
var/datum/configuration_section/event_configuration/event
/// Holder for the gamemode configuration datum
var/datum/configuration_section/gamemode_configuration/gamemode
/// Holder for the general configuration datum
var/datum/configuration_section/general_configuration/general
/// Holder for the IPIntel configuration datum
var/datum/configuration_section/ipintel_configuration/ipintel
/// Holder for the job configuration datum
var/datum/configuration_section/job_configuration/jobs
/// Holder for the logging configuration datum
var/datum/configuration_section/logging_configuration/logging
/// Holder for the MC configuration datum
var/datum/configuration_section/mc_configuration/mc
/// Holder for the metrics configuration datum
var/datum/configuration_section/metrics_configuration/metrics
/// Holder for the movement configuration datum
var/datum/configuration_section/movement_configuration/movement
/// Holder for the overflow configuration datum
var/datum/configuration_section/overflow_configuration/overflow
/// Holder for the redis configuration datum
var/datum/configuration_section/redis_configuration/redis
/// Holder for the ruins configuration datum
var/datum/configuration_section/ruin_configuration/ruins
/// Holder for the system configuration datum
var/datum/configuration_section/system_configuration/system
/// Holder for the URL configuration datum
var/datum/configuration_section/url_configuration/url
/// Holder for the voting configuration datum
var/datum/configuration_section/vote_configuration/vote
/// Raw data. Stored here to avoid passing data between procs constantly
var/list/raw_data = list()
/datum/server_configuration/Destroy(force)
SHOULD_CALL_PARENT(FALSE)
// This is going to stay existing. I dont care.
return QDEL_HINT_LETMELIVE
/datum/server_configuration/vv_get_var(var_name)
if(var_name == "raw_data") // NO!
return FALSE
. = ..()
/datum/server_configuration/vv_edit_var(var_name, var_value)
if(var_name == "raw_data") // NO!
return FALSE
. = ..()
/datum/server_configuration/CanProcCall(procname)
return FALSE // No thanks
/datum/server_configuration/proc/load_configuration()
var/start = start_watch() // Time tracking
// Initialize all our holders
admin = new()
afk = new()
custom_sprites = new()
database = new()
discord = new()
event = new()
gamemode = new()
general = new()
ipintel = new()
jobs = new()
logging = new()
mc = new()
metrics = new()
movement = new()
overflow = new()
redis = new()
ruins = new()
system = new()
url = new()
vote = new()
// Load our stuff up
var/config_file = "config/config.toml"
if(!fexists(config_file))
config_file = "config/example/config.toml" // Fallback to example if user hasnt setup config properly
raw_data = rustg_read_toml_file(config_file)
// Now pass through all our stuff
load_all_sections()
// Clear our list to save RAM
raw_data = list()
// And report the load
DIRECT_OUTPUT(world.log, "Config loaded in [stop_watch(start)]s")
/datum/server_configuration/proc/load_all_sections()
safe_load(admin, "admin_configuration")
safe_load(afk, "afk_configuration")
safe_load(custom_sprites, "custom_sprites_configuration")
safe_load(database, "database_configuration")
safe_load(discord, "discord_configuration")
safe_load(event, "event_configuration")
safe_load(gamemode, "gamemode_configuration")
safe_load(general, "general_configuration")
safe_load(ipintel, "ipintel_configuration")
safe_load(jobs, "job_configuration")
safe_load(logging, "logging_configuration")
safe_load(mc, "mc_configuration")
safe_load(metrics, "metrics_configuration")
safe_load(movement, "movement_configuration")
safe_load(overflow, "overflow_configuration")
safe_load(redis, "redis_configuration")
safe_load(ruins, "ruin_configuration")
safe_load(system, "system_configuration")
safe_load(url, "url_configuration")
safe_load(vote, "voting_configuration")
// Proc to load up instance-specific overrides
/datum/server_configuration/proc/load_overrides()
var/override_file = "config/overrides_[world.port].toml"
if(!fexists(override_file))
DIRECT_OUTPUT(world.log, "Overrides not found for this instance.")
return
DIRECT_OUTPUT(world.log, "Overrides found for this instance. Loading them.")
var/start = start_watch() // Time tracking
raw_data = rustg_read_toml_file(override_file)
// Now safely load our overrides.
// Due to the nature of config wrappers, only vars that exist in the config file are applied to the config datums.
// This means that an override missing a key doesnt null it out from the main server
load_all_sections()
// Clear our list to save RAM
raw_data = list()
// And report the load
DIRECT_OUTPUT(world.log, "Config overrides loaded in [stop_watch(start)]s")
// Only loads the data for a config section if that key exists in the JSON
/datum/server_configuration/proc/safe_load(datum/configuration_section/CS, section)
if(!isnull(raw_data[section]))
CS.load_data(raw_data[section])
/datum/configuration_section
/// See __config_defines.dm
var/protection_state = PROTECTION_NONE
/datum/configuration_section/proc/load_data(list/data)
CRASH("load() not overridden for [type]!")
// Maximum protection
/datum/configuration_section/can_vv_get(var_name)
if(protection_state == PROTECTION_PRIVATE)
return FALSE
return ..()
/datum/configuration_section/vv_edit_var(var_name, var_value)
if(protection_state in list(PROTECTION_PRIVATE, PROTECTION_READONLY))
return FALSE
return ..()
/datum/configuration_section/vv_get_var(var_name)
if(protection_state == PROTECTION_PRIVATE)
return FALSE
return ..()
/datum/configuration_section/Destroy(force)
SHOULD_CALL_PARENT(FALSE)
// This is going to stay existing. I dont care.
return QDEL_HINT_LETMELIVE
/datum/configuration_section/CanProcCall(procname)
return FALSE // No thanks