Files
Paradise/code/game/objects/items/devices/pipe_painter.dm
2018-04-25 23:07:35 -04:00

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/obj/item/pipe_painter
name = "pipe painter"
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "labeler1"
item_state = "flight"
var/list/modes
var/mode
/obj/item/pipe_painter/New()
..()
modes = new()
for(var/C in pipe_colors)
modes += "[C]"
mode = pick(modes)
/obj/item/pipe_painter/afterattack(atom/A, mob/user as mob)
if(!istype(A,/obj/machinery/atmospherics/pipe) || istype(A,/obj/machinery/atmospherics/pipe/simple/heat_exchanging) || istype(A,/obj/machinery/atmospherics/pipe/simple/insulated) || !in_range(user, A))
return
var/obj/machinery/atmospherics/pipe/P = A
var/turf/T = P.loc
if(P.level < 2 && T.level==1 && isturf(T) && T.intact)
to_chat(user, "<span class='warning'>You must remove the plating first.</span>")
return
P.change_color(pipe_colors[mode])
/obj/item/pipe_painter/attack_self(mob/user as mob)
mode = input("Which colour do you want to use?", "Pipe Painter", mode) in modes
/obj/item/pipe_painter/examine(mob/user)
..(user)
to_chat(user, "It is in [mode] mode.")