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* some thoughts * I really forgot to commit all of this didn't I * Rework vendor crits * fixes some angle jank * yeag * Patches up most bugs with tilting things over * Fixes up most of the AI logic * rolling AI can now take teleporters, visual effect is now only seen by the AI * better effects * Remove a bunch of now useless code * I keep forgetting this * cleanup in aisle seven * oops * some more testing * adminbus hours * Fixes some buildmode stuff, does some more testing * Add documentation * Demo bugs * Apply suggestions from code review Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * rework crit damage amount * Adapt recent tg changes * Fix some small bugs in testing, contra review 1 * contra review 2 * Fixes tipping with pacifism * restore removed icons * Fix some remote untipping * restore the roll action * finally address contra's review (sorry) * remove debug tool * Move untilt logic into component --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>