Files
Paradise/code/modules/projectiles/ammunition/ammo_boxes.dm
T
ContrabangandGitHub 3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00

177 lines
4.7 KiB
Plaintext

/obj/item/ammo_box/a357
name = "speed loader (.357)"
desc = "Designed to quickly reload revolvers."
materials = list()
ammo_type = /obj/item/ammo_casing/a357
max_ammo = 7
multi_sprite_step = 1 // see: /obj/item/ammo_box/update_icon()
icon_state = "357"
/obj/item/ammo_box/b357
name = "ammo box (.357)"
desc = "Contains up to seven .357 bullets, intended to either be inserted into a speed loader or into the gun manually."
w_class = WEIGHT_CLASS_NORMAL
ammo_type = /obj/item/ammo_casing/a357
max_ammo = 7
multi_sprite_step = 1
icon_state = "357_box"
/obj/item/ammo_box/c9mm
name = "ammo box (9mm)"
icon_state = "9mmbox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c9mm
max_ammo = 30
/obj/item/ammo_box/c10mm
name = "ammo box (10mm)"
icon_state = "10mmbox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c10mm
max_ammo = 20
/obj/item/ammo_box/c45
name = "ammo box (.45)"
icon_state = "45box"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c45
max_ammo = 20
/obj/item/ammo_box/rubber45
name = "ammo box (.45 rubber)"
icon_state = "45box-r"
ammo_type = /obj/item/ammo_casing/rubber45
max_ammo = 16
/obj/item/ammo_box/a40mm
name = "ammo box (40mm grenades)"
icon_state = "40mm"
ammo_type = /obj/item/ammo_casing/a40mm
max_ammo = 4
multi_sprite_step = 1
/obj/item/ammo_box/a762
name = "stripper clip (7.62mm)"
desc = "A stripper clip."
icon_state = "762"
ammo_type = /obj/item/ammo_casing/a762
max_ammo = 5
multi_sprite_step = 1
/obj/item/ammo_box/n762
name = "ammo box (7.62x38mmR)"
icon_state = "riflebox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/n762
max_ammo = 14
/obj/item/ammo_box/wt550
name = "ammo box (4.6x30mm)"
icon_state = "riflebox"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/c46x30mm
w_class = WEIGHT_CLASS_NORMAL
max_ammo = 20
multiload = 0
/obj/item/ammo_box/wt550/wtap
name = "ammo box (Armor Piercing 4.6x30mm)"
icon_state = "wtbox_AP"
ammo_type = /obj/item/ammo_casing/c46x30mm/ap
/obj/item/ammo_box/wt550/wtic
name = "ammo box (Incendiary 4.6x30mm)"
icon_state = "wtbox_inc"
ammo_type = /obj/item/ammo_casing/c46x30mm/inc
/obj/item/ammo_box/wt550/wttx
name = "ammo box (Toxin Tipped 4.6x30mm)"
icon_state = "wtbox_tox"
ammo_type = /obj/item/ammo_casing/c46x30mm/tox
/obj/item/ammo_box/laser
name = "ammo box (laser)"
icon_state = "laserbox"
origin_tech = "combat=3"
ammo_type = /obj/item/ammo_casing/caseless/laser
max_ammo = 20
w_class = WEIGHT_CLASS_NORMAL
/obj/item/ammo_box/shotgun
name = "shotgun speedloader (Slug)"
icon_state = "slugloader"
origin_tech = "combat=2"
ammo_type = /obj/item/ammo_casing/shotgun
max_ammo = 7
materials = list(MAT_METAL=28000)
multi_sprite_step = 1
/obj/item/ammo_box/shotgun/buck
name = "shotgun speedloader (Buckshot)"
icon_state = "buckloader"
ammo_type = /obj/item/ammo_casing/shotgun/buckshot
/obj/item/ammo_box/shotgun/dragonsbreath
name = "shotgun speedloader (Dragonsbreath)"
icon_state = "dragonsbreathloader"
ammo_type = /obj/item/ammo_casing/shotgun/incendiary/dragonsbreath
/obj/item/ammo_box/shotgun/stun
name = "shotgun speedloader (Stun shells)"
icon_state = "stunloader"
ammo_type = /obj/item/ammo_casing/shotgun/stunslug
/obj/item/ammo_box/shotgun/beanbag
name = "shotgun speedloader (Beanbag shells)"
icon_state = "beanbagloader"
ammo_type = /obj/item/ammo_casing/shotgun/beanbag
materials = list(MAT_METAL=1750)
/obj/item/ammo_box/shotgun/rubbershot
name = "shotgun speedloader (Rubbershot shells)"
icon_state = "rubbershotloader"
ammo_type = /obj/item/ammo_casing/shotgun/rubbershot
materials = list(MAT_METAL=1750)
/obj/item/ammo_box/shotgun/tranquilizer
name = "shotgun speedloader (Tranquilizer darts)"
icon_state = "tranqloader"
ammo_type = /obj/item/ammo_casing/shotgun/tranquilizer
materials = list(MAT_METAL=1750)
//FOAM DARTS
/obj/item/ammo_box/foambox
name = "ammo box (Foam Darts)"
icon = 'icons/obj/guns/toy.dmi'
icon_state = "foambox"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart
max_ammo = 40
materials = list(MAT_METAL = 500)
/obj/item/ammo_box/foambox/riot
icon_state = "foambox_riot"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot
materials = list(MAT_METAL = 50000)
/obj/item/ammo_box/foambox/sniper
name = "ammo box (Foam Sniper Darts)"
icon = 'icons/obj/guns/toy.dmi'
icon_state = "foambox_sniper"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/sniper
max_ammo = 40
materials = list(MAT_METAL = 900)
/obj/item/ammo_box/foambox/sniper/riot
icon_state = "foambox_sniper_riot"
ammo_type = /obj/item/ammo_casing/caseless/foam_dart/sniper/riot
materials = list(MAT_METAL = 90000)
/obj/item/ammo_box/caps
name = "speed loader (caps)"
icon_state = "357"
ammo_type = /obj/item/ammo_casing/cap
max_ammo = 7
multi_sprite_step = 1