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42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
/datum/event/tear/honk
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var/obj/effect/tear/honk/HE //i could just inherit but its being finicky.
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/datum/event/tear/honk/announce()
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event_announcement.Announce("A Honknomoly has opened. Expected location: [impact_area.name].", "Honknomoly Alert", 'sound/items/airhorn.ogg')
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/datum/event/tear/honk/start()
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var/turf/T = pick(get_area_turfs(impact_area))
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if(T)
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HE = new /obj/effect/tear/honk(T.loc)
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/datum/event/tear/honk/end()
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if(HE)
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qdel(HE)
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/obj/effect/tear/honk
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name="Honkmensional Tear"
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desc="A tear in the dimensional fabric of sanity."
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icon='icons/effects/tear.dmi'
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icon_state="tear"
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tear_critters = list(/mob/living/simple_animal/hostile/retaliate/clown/goblin)
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/obj/effect/tear/honk/New()
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var/atom/movable/overlay/animation = null
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animation = new(loc)
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animation.icon_state = "newtear"
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animation.icon = 'icons/effects/tear.dmi'
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animation.master = src
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spawn(15)
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if(animation)
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qdel(animation)
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spawn(rand(30,120))
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for(var/i in 1 to 6)
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var/chosen = pick(tear_critters)
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var/mob/living/simple_animal/C = new chosen
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C.forceMove(get_turf(src))
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if(prob(50))
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for(var/j = 1, j <= rand(1, 3), j++)
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step(C, pick(NORTH,SOUTH,EAST,WEST))
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