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efb45ea228927095c3d06ddbcbb69b074f0715fa
Paradise/code/game/area
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Markolie d8d1670b68 Revert "Revert "Saycode/language/species port from Bay""
This reverts commit d54579850c.

Conflicts:
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/objects/items/devices/radio/intercom.dm
	code/modules/mob/living/silicon/pai/pai.dm
2015-02-20 17:46:35 +01:00
..
ai_monitored.dm
-Made motion cameras use HasProximity if they aren't area based motion cameras. This will allow people to set up motion cameras that will set off, without having to be in an "AI Monitored" area, such as EVA.
2012-09-05 05:30:56 +00:00
areas.dm
Merge pull request #279 from Markolie/master
2015-02-10 21:35:30 -05:00
Dynamic areas.dm
A more strict dynamic room selection code, and fixed an incorrect area definition for the dynamic lobby south of customs.
2014-05-02 17:27:57 -04:00
Space Station 13 areas.dm
Revert "Revert "Saycode/language/species port from Bay""
2015-02-20 17:46:35 +01:00
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