mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-29 19:52:12 +00:00
264 lines
7.9 KiB
Plaintext
264 lines
7.9 KiB
Plaintext
/obj/machinery/computer/security
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name = "security camera console"
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desc = "Used to access the various cameras networks on the station."
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icon_keyboard = "security_key"
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icon_screen = "cameras"
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light_color = LIGHT_COLOR_RED
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circuit = /obj/item/circuitboard/camera
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var/mapping = 0 // For the overview file (overview.dm), not used on this page
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var/list/network = list("SS13","Mining Outpost")
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var/obj/machinery/camera/active_camera
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var/list/watchers = list()
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// Stuff needed to render the map
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var/map_name
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var/const/default_map_size = 15
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var/obj/screen/map_view/cam_screen
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/// All the plane masters that need to be applied.
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var/list/cam_plane_masters
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var/obj/screen/background/cam_background
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// Parent object this camera is assigned to. Used for camera bugs
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var/atom/movable/parent
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/// is the console silent when switching cameras?
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var/silent_console = FALSE
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/obj/machinery/computer/security/ui_host()
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return parent ? parent : src
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/obj/machinery/computer/security/Initialize()
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. = ..()
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// Initialize map objects
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map_name = "camera_console_[UID()]_map"
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cam_screen = new
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cam_screen.name = "screen"
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cam_screen.assigned_map = map_name
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cam_screen.del_on_map_removal = FALSE
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cam_screen.screen_loc = "[map_name]:1,1"
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cam_plane_masters = list()
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for(var/plane in subtypesof(/obj/screen/plane_master))
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var/obj/screen/instance = new plane()
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instance.assigned_map = map_name
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instance.del_on_map_removal = FALSE
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instance.screen_loc = "[map_name]:CENTER"
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cam_plane_masters += instance
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cam_background = new
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cam_background.assigned_map = map_name
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cam_background.del_on_map_removal = FALSE
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/obj/machinery/computer/security/Destroy()
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qdel(cam_screen)
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QDEL_LIST(cam_plane_masters)
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qdel(cam_background)
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return ..()
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/obj/machinery/computer/security/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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// Update UI
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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// Show static if can't use the camera
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if(!active_camera?.can_use())
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show_camera_static()
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if(!ui)
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var/user_uid = user.UID()
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var/is_living = isliving(user)
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// Ghosts shouldn't count towards concurrent users, which produces
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// an audible terminal_on click.
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if(is_living)
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watchers += user_uid
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// Turn on the console
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if(length(watchers) == 1 && is_living)
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if(!silent_console)
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playsound(src, 'sound/machines/terminal_on.ogg', 25, FALSE)
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use_power(active_power_usage)
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// Register map objects
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user.client.register_map_obj(cam_screen)
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for(var/plane in cam_plane_masters)
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user.client.register_map_obj(plane)
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user.client.register_map_obj(cam_background)
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// Open UI
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ui = new(user, src, ui_key, "CameraConsole", name, 870, 708, master_ui, state)
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ui.open()
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/obj/machinery/computer/security/ui_close(mob/user)
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..()
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watchers -= user.UID()
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/obj/machinery/computer/security/ui_data()
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var/list/data = list()
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data["network"] = network
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data["activeCamera"] = null
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if(active_camera)
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data["activeCamera"] = list(
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name = active_camera.c_tag,
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status = active_camera.status,
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)
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return data
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/obj/machinery/computer/security/ui_static_data()
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var/list/data = list()
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data["mapRef"] = map_name
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var/list/cameras = get_available_cameras()
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data["cameras"] = list()
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for(var/i in cameras)
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var/obj/machinery/camera/C = cameras[i]
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data["cameras"] += list(list(
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name = C.c_tag,
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))
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return data
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/obj/machinery/computer/security/ui_act(action, params)
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if(..())
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return
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if(action == "switch_camera")
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var/c_tag = params["name"]
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var/list/cameras = get_available_cameras()
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var/obj/machinery/camera/C = cameras[c_tag]
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active_camera = C
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if(!silent_console)
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playsound(src, get_sfx("terminal_type"), 25, FALSE)
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// Show static if can't use the camera
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if(!active_camera?.can_use())
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show_camera_static()
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return TRUE
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var/list/visible_turfs = list()
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for(var/turf/T in view(C.view_range, get_turf(C)))
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visible_turfs += T
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var/list/bbox = get_bbox_of_atoms(visible_turfs)
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var/size_x = bbox[3] - bbox[1] + 1
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var/size_y = bbox[4] - bbox[2] + 1
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cam_screen.vis_contents = visible_turfs
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cam_background.icon_state = "clear"
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cam_background.fill_rect(1, 1, size_x, size_y)
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return TRUE
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// Returns the list of cameras accessible from this computer
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/obj/machinery/computer/security/proc/get_available_cameras()
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var/list/L = list()
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for (var/obj/machinery/camera/C in GLOB.cameranet.cameras)
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if((is_away_level(z) || is_away_level(C.z)) && (C.z != z))//if on away mission, can only receive feed from same z_level cameras
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continue
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L.Add(C)
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var/list/D = list()
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for(var/obj/machinery/camera/C in L)
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if(!C.network)
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stack_trace("Camera in a cameranet has no camera network")
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continue
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if(!(islist(C.network)))
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stack_trace("Camera in a cameranet has a non-list camera network")
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continue
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var/list/tempnetwork = C.network & network
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if(tempnetwork.len)
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D["[C.c_tag]"] = C
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return D
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/obj/machinery/computer/security/attack_hand(mob/user)
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if(stat || ..())
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return
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ui_interact(user)
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/obj/machinery/computer/security/attack_ai(mob/user)
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if(isAI(user))
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to_chat(user, "<span class='notice'>You realise its kind of stupid to access a camera console when you have the entire camera network at your metaphorical fingertips</span>")
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return
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ui_interact(user)
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/obj/machinery/computer/security/proc/show_camera_static()
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cam_screen.vis_contents.Cut()
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cam_background.icon_state = "scanline2"
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cam_background.fill_rect(1, 1, default_map_size, default_map_size)
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/obj/machinery/computer/security/telescreen/multitool_act(mob/user, obj/item/I)
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. = TRUE
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if(!I.use_tool(src, user, 0, volume = I.tool_volume))
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return
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var/direction = input(user, "Which direction?", "Select direction!") as null|anything in list("North", "East", "South", "West", "Centre")
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if(!direction || !Adjacent(user))
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return
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pixel_x = 0
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pixel_y = 0
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switch(direction)
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if("North")
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pixel_y = 32
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if("East")
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pixel_x = 32
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if("South")
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pixel_y = -32
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if("West")
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pixel_x = -32
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// Other computer monitors.
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/obj/machinery/computer/security/telescreen
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name = "telescreen"
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desc = "Used for watching camera networks."
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icon_state = "telescreen_console"
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icon_screen = "telescreen"
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icon_keyboard = null
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light_range_on = 0
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density = FALSE
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circuit = /obj/item/circuitboard/camera/telescreen
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/obj/machinery/computer/security/telescreen/entertainment
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name = "entertainment monitor"
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desc = "Damn, they better have Paradise TV on these things."
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icon_state = "entertainment_console"
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icon_screen = "entertainment"
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light_color = "#FFEEDB"
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light_range_on = 0
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network = list("news")
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luminosity = 0
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circuit = /obj/item/circuitboard/camera/telescreen/entertainment
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/obj/machinery/computer/security/telescreen/entertainment/Initialize()
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. = ..()
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set_light(1, LIGHTING_MINIMUM_POWER) //so byond doesnt cull, and we get an emissive appearance
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/obj/machinery/computer/security/telescreen/entertainment/power_change()
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..()
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if(stat & NOPOWER)
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set_light(0)
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else
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set_light(1, LIGHTING_MINIMUM_POWER)
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/obj/machinery/computer/security/wooden_tv
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name = "security camera monitor"
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desc = "An old TV hooked into the station's camera network."
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icon_state = "television"
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icon_keyboard = null
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icon_screen = "detective_tv"
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light_color = "#3848B3"
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light_power_on = 0.5
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network = list("SS13")
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circuit = /obj/item/circuitboard/camera/wooden_tv
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/obj/machinery/computer/security/mining
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name = "outpost camera monitor"
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desc = "Used to access the various cameras on the outpost."
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icon_keyboard = "tech_key"
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icon_screen = "mining"
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light_color = "#F9BBFC"
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network = list("Mining Outpost")
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circuit = /obj/item/circuitboard/camera/mining
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/obj/machinery/computer/security/engineering
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name = "engineering camera monitor"
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desc = "Used to monitor fires and breaches."
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icon_keyboard = "power_key"
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icon_screen = "engie_cams"
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light_color = "#FAC54B"
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network = list("Power Alarms","Atmosphere Alarms","Fire Alarms")
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circuit = /obj/item/circuitboard/camera/engineering
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