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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-28 19:21:48 +00:00
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efca09e5a0e42bc370fbd1663dd044bb73846525
Paradise/code/game/objects
History
Henri215 9cb85bc2f3 mutation_chance no longer divided by 2 (#19100)
2022-09-25 17:38:21 +01:00
..
effects
Port TG pointing to inventory thought bubble, and expand valid pointing targets (#19072)
2022-09-25 17:29:51 +01:00
items
mutation_chance no longer divided by 2 (#19100)
2022-09-25 17:38:21 +01:00
random
one more small pr fixing purple squares (#17808)
2022-05-17 15:39:44 +01:00
structures
Reset personnel locker overlays when lock/unlocking. (#19073)
2022-09-17 10:46:55 +01:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
empulse.dm
…
explosion.dm
Locks some really gamebreaking verbs to Maints (#17633)
2022-04-22 08:27:54 +09:00
items.dm
Makes anomalies deadlier (#18836)
2022-08-21 16:32:12 +01:00
obj_defense.dm
Armour Refactor (#18547)
2022-08-01 20:23:49 +01:00
objs.dm
Yet Another Surgery Refactor (#18325)
2022-09-16 18:48:43 +01:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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