Files
Paradise/code/modules/atmospherics/machinery/components/binary_devices/pump.dm
T
Vi3triceandGitHub f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00

224 lines
5.9 KiB
Plaintext

/*
Every cycle, the pump uses the air in air_in to try and make air_out the perfect pressure.
node1, air1, network1 correspond to input
node2, air2, network2 correspond to output
Thus, the two variables affect pump operation are set in New():
air1.volume
This is the volume of gas available to the pump that may be transfered to the output
air2.volume
Higher quantities of this cause more air to be perfected later
but overall network volume is also increased as this increases...
*/
/obj/machinery/atmospherics/binary/pump
icon = 'icons/atmos/pump.dmi'
icon_state = "map_off"
name = "gas pump"
desc = "A pump"
can_unwrench = TRUE
target_pressure = ONE_ATMOSPHERE
var/id = null
/obj/machinery/atmospherics/binary/pump/detailed_examine()
return "This moves gas from one pipe to another. A higher target pressure demands more energy. The side with the red end is the output."
// So we can CtrlClick without triggering the anchored message.
/obj/machinery/atmospherics/binary/pump/can_be_pulled(user, grab_state, force, show_message)
return FALSE
/obj/machinery/atmospherics/binary/pump/CtrlClick(mob/living/user)
if(can_use_shortcut(user))
toggle(user)
return ..()
/obj/machinery/atmospherics/binary/pump/AICtrlClick(mob/living/silicon/user)
toggle(user)
/obj/machinery/atmospherics/binary/pump/AltClick(mob/living/user)
if(can_use_shortcut(user))
set_max(user)
/obj/machinery/atmospherics/binary/pump/AIAltClick(mob/living/silicon/user)
set_max(user)
/obj/machinery/atmospherics/binary/pump/Destroy()
if(SSradio)
SSradio.remove_object(src, frequency)
radio_connection = null
return ..()
/obj/machinery/atmospherics/binary/pump/on
icon_state = "map_on"
on = TRUE
/obj/machinery/atmospherics/binary/pump/update_icon_state()
if(!powered())
icon_state = "off"
else
icon_state = "[on ? "on" : "off"]"
/obj/machinery/atmospherics/binary/pump/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node1, turn(dir, -180))
add_underlay(T, node2, dir)
/obj/machinery/atmospherics/binary/pump/process_atmos()
..()
if((stat & (NOPOWER|BROKEN)) || !on)
return 0
var/output_starting_pressure = air2.return_pressure()
if( (target_pressure - output_starting_pressure) < 0.01)
//No need to pump gas if target is already reached!
return 1
//Calculate necessary moles to transfer using PV=nRT
if((air1.total_moles() > 0) && (air1.temperature>0))
var/pressure_delta = target_pressure - output_starting_pressure
var/transfer_moles = pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION)
//Actually transfer the gas
var/datum/gas_mixture/removed = air1.remove(transfer_moles)
air2.merge(removed)
parent1.update = 1
parent2.update = 1
return 1
/obj/machinery/atmospherics/binary/pump/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
return 1
/obj/machinery/atmospherics/binary/pump/atmos_init()
..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/binary/pump/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
var/old_on = on //for logging
if(signal.data["power"])
on = text2num(signal.data["power"])
if(signal.data["power_toggle"])
on = !on
if(signal.data["set_output_pressure"])
target_pressure = clamp(
text2num(signal.data["set_output_pressure"]),
0,
ONE_ATMOSPHERE*50
)
if(on != old_on)
investigate_log("was turned [on ? "on" : "off"] by a remote signal", "atmos")
if(signal.data["status"])
broadcast_status()
return //do not update_icon
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/binary/pump/attack_hand(mob/user)
if(..())
return
if(!allowed(user))
to_chat(user, "<span class='alert'>Access denied.</span>")
return
add_fingerprint(user)
ui_interact(user)
/obj/machinery/atmospherics/binary/pump/attack_ghost(mob/user)
ui_interact(user)
/obj/machinery/atmospherics/binary/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "AtmosPump", name, 310, 110, master_ui, state)
ui.open()
/obj/machinery/atmospherics/binary/pump/ui_data(mob/user)
var/list/data = list(
"on" = on,
"rate" = round(target_pressure),
"max_rate" = MAX_OUTPUT_PRESSURE,
"gas_unit" = "kPa",
"step" = 10 // This is for the TGUI <NumberInput> step. It's here since multiple pumps share the same UI, but need different values.
)
return data
/obj/machinery/atmospherics/binary/pump/ui_act(action, list/params)
if(..())
return
switch(action)
if("power")
toggle()
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
return TRUE
if("max_rate")
target_pressure = MAX_OUTPUT_PRESSURE
. = TRUE
if("min_rate")
target_pressure = 0
. = TRUE
if("custom_rate")
target_pressure = clamp(text2num(params["rate"]), 0 , MAX_OUTPUT_PRESSURE)
. = TRUE
if(.)
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", "atmos")
/obj/machinery/atmospherics/binary/pump/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/binary/pump/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/pen))
rename_interactive(user, W)
return
else if(!istype(W, /obj/item/wrench))
return ..()
if(!(stat & NOPOWER) && on)
to_chat(user, "<span class='alert'>You cannot unwrench this [src], turn it off first.</span>")
return 1
return ..()