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History
jack-fractal
29bffb0c20
Merge branch 'master' into bleeding-edge-freeze
...
Conflicts: html/changelog.html
2013-06-06 21:32:08 -04:00
..
PDA
- reverting a change I hadn't accounted for to the luminosity of the PDA's flashlight
2013-06-06 20:50:22 -04:00
radio
bleh, removed stray debug thingy
2013-03-24 14:40:15 +04:00
aicard.dm
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
2012-12-28 14:13:11 +10:00
chameleonproj.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
debugger.dm
A few fixes to rp-rev
2013-05-23 22:12:20 +02:00
flash.dm
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
2012-12-28 14:13:11 +10:00
flashlight.dm
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
2013-01-07 00:23:22 +10:00
lightreplacer.dm
-Added some visual hit indication by having a variable be set to 20 when the mob takes brute or fire damage. It will then be added to the health calculation, in the overlay code, and then it will reset to 0. Thus making a cool effect.
2012-11-20 12:23:51 +00:00
multitool.dm
File restructuring!
2012-08-29 18:00:30 +00:00
paicard.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
powersink.dm
…
scanners.dm
Fixed
#2596
.
2013-03-31 15:19:09 +04:00
taperecorder.dm
Nullchecks. And one zero division.
2012-11-21 20:55:53 +04:00
traitordevices.dm
Merge tgstation13 r4570 into bs12_with_tgport
2012-08-28 19:57:11 +10:00
transfer_valve.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
uplinks.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
violin.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
whistle.dm
Added new item - hailer. Use in hand to make it say HALT! SECURITY!
2013-05-28 03:12:58 +04:00