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cyberpresidentvanellope/Paradise
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f0f6513d4cd53abbf8a58703ff75c626f40f5293
Paradise/code/modules/power/singularity
History
d3athrow 64d8903802 Following /tg/'s lead, removes set background 1 for smoother gameplay.
Conflicts:
	code/game/objects/effects/glowshroom.dm
	code/modules/mob/living/carbon/zombie/zombie.dm
	code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
..
particle_accelerator
reworked rust components to integrate more smoothly with each other, cleaned up a bunch of useability issues, made all relevant components portable, fixed some random bugs, added a mostly nonfunctional map to show an example layout (based on antiqua's engineering layout)
2013-02-22 16:39:42 +10:00
collector.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
containment_field.dm
…
emitter.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
field_generator.dm
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
generator.dm
…
investigate.dm
…
singularity.dm
Following /tg/'s lead, removes set background 1 for smoother gameplay.
2014-01-08 01:25:20 -05:00
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