Files
Paradise/code/_globalvars/configuration.dm
Crazylemon 4133e98dfe Port of RemieRichard's infinite antag system
This is just the first chunk, of fixing around the be_special flag stuff
It will probably break everything as-is
2015-12-25 22:51:02 -08:00

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var/datum/configuration/config = null
var/host = null
var/join_motd = null
var/station_name = "NSS Cyberiad"
var/game_version = "Custom ParaCode"
var/changelog_hash = ""
var/game_year = (text2num(time2text(world.realtime, "YYYY")) + 544)
var/aliens_allowed = 1
var/traitor_scaling = 1
//var/goonsay_allowed = 0
var/dna_ident = 1
var/abandon_allowed = 0
var/enter_allowed = 1
var/guests_allowed = 1
var/shuttle_frozen = 0
var/shuttle_left = 0
var/tinted_weldhelh = 1
var/mouse_respawn_time = 5 //Amount of time that must pass between a player dying as a mouse and repawning as a mouse. In minutes.
// Debug is used exactly once (in living.dm) but is commented out in a lot of places. It is not set anywhere and only checked.
// Debug2 is used in conjunction with a lot of admin verbs and therefore is actually legit.
var/Debug = 0 // global debug switch
var/Debug2 = 1 // enables detailed job debug file in secrets
//This was a define, but I changed it to a variable so it can be changed in-game.(kept the all-caps definition because... code...) -Errorage
var/MAX_EX_DEVESTATION_RANGE = 3
var/MAX_EX_HEAVY_RANGE = 7
var/MAX_EX_LIGHT_RANGE = 14
var/MAX_EX_FLASH_RANGE = 14
var/MAX_EX_FLAME_RANGE = 14
//Random event stuff, apparently used
var/eventchance = 10 //% per 5 mins
var/event = 0
var/hadevent = 0
var/blobevent = 0