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f150cabd197cb7464ff85b438b1928fe083171ee
Paradise/code/game/objects
History
Markolie f150cabd19 Lockers can now be closed if they are in front of a fireaxe cabinet (or any other closet object which is anchored and as such can not be stored).
2014-11-05 18:29:05 +01:00
..
closets
…
effects
Alien Tweaks, Commented Out Detomatix
2014-07-30 00:53:56 -04:00
items
Music Updates
2014-10-31 21:55:25 -04:00
random
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
storage
…
structures
Lockers can now be closed if they are in front of a fireaxe cabinet (or any other closet object which is anchored and as such can not be stored).
2014-11-05 18:29:05 +01:00
empulse.dm
…
explosion_recursive.dm
…
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Added Radiation Laser
2014-10-26 01:08:18 +00:00
objs.dm
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
2014-06-20 08:47:51 -04:00
structures.dm
Hydroponics rewrite, details will be in PR. Big commit.
2014-07-25 11:10:01 -04:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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