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f3b40f86ff4dfdacea9eebf09c34624f0cdc7058
Paradise/code/modules/projectiles/guns
History
ike709 6d1f7fdcbc Fix a var type declaration (again) (#29637)
Signed-off-by: ike709 <ike709@users.noreply.github.com>
2025-06-16 13:50:23 +00:00
..
energy
port minebots to basic mobs and add some behavior (#29319)
2025-06-13 19:48:40 +00:00
magic
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
misc
Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
2024-12-02 23:36:36 +00:00
projectile
Bulldog for Traitors (#28592)
2025-03-25 11:11:49 +00:00
throw
Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
2024-12-02 23:36:36 +00:00
chaos_bolt.dm
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
energy_guns.dm
Smith Polish: Another Fire Rate Fix (#29168)
2025-05-17 13:10:33 +00:00
grenade_launcher.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
magic.dm
Ports Anti-magic from TG. (#27560)
2025-01-02 08:36:07 +00:00
medbeam.dm
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
mounted.dm
…
projectile_gun.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
rocket.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
syringe_gun.dm
Refactor /mob/unEquip. (#27720)
2025-01-10 01:58:35 +00:00
throw.dm
Fix a var type declaration (again) (#29637)
2025-06-16 13:50:23 +00:00
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