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cyberpresidentvanellope/Paradise
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f4441b501901d9aaaaba644f16604fa94f3ec06b
Paradise/code/game/objects
History
jack-fractal f4441b5019 refactoring the Stat function for silicon lifeforms
adding messenger functions to cyborgs and refactoring the AI's IM system
2013-06-06 20:46:46 -04:00
..
closets
Cleaned up walllocker code.
2012-10-31 02:00:39 +04:00
effects
Runtime fixes, tweaks.
2013-06-04 16:25:41 +04:00
items
refactoring the Stat function for silicon lifeforms
2013-06-06 20:46:46 -04:00
storage
Ported coats pockets
2013-01-04 05:31:14 +04:00
structures
Minor tweaks to spawning medical clothes.
2013-06-02 23:01:33 +03:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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