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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-13 19:12:13 +00:00
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f4dec06e6807670e23089877a20e9f358cb1a6f9
Paradise/code/game/objects
History
Henri215 f4dec06e68 descs for pai and intellicard (#19707)
2022-11-18 18:13:45 -06:00
..
effects
Ports TCC style windows (#19488)
2022-11-16 20:44:51 +00:00
items
descs for pai and intellicard (#19707)
2022-11-18 18:13:45 -06:00
random
one more small pr fixing purple squares (#17808)
2022-05-17 15:39:44 +01:00
structures
Speeds up facehugger egg hatching time (#19622)
2022-11-17 21:04:50 +01:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
cleaning.dm
Cmagged objects now use the same define on ADD_TRAIT (#19718)
2022-11-17 21:06:49 +01:00
empulse.dm
Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
2022-10-28 19:28:23 +02:00
explosion.dm
515 compat 2, ./proc/ boogaloo (#19688)
2022-11-15 22:06:30 +01:00
items.dm
Reworks block chance into Parrying. (#19334)
2022-11-12 08:49:44 +01:00
obj_defense.dm
515 Compatibility (#19636)
2022-11-08 23:08:40 +00:00
objs.dm
515 Compatibility (#19636)
2022-11-08 23:08:40 +00:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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