Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-27 01:41:50 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
f56b79f080fdfb7b9bc153d762ed1b1708cc25ca
Paradise/code/game/area
History
ZomgPonies d54579850c Revert "Saycode/language/species port from Bay"
2015-02-19 20:15:42 -05:00
..
ai_monitored.dm
-Made motion cameras use HasProximity if they aren't area based motion cameras. This will allow people to set up motion cameras that will set off, without having to be in an "AI Monitored" area, such as EVA.
2012-09-05 05:30:56 +00:00
areas.dm
Merge pull request #279 from Markolie/master
2015-02-10 21:35:30 -05:00
Dynamic areas.dm
A more strict dynamic room selection code, and fixed an incorrect area definition for the dynamic lobby south of customs.
2014-05-02 17:27:57 -04:00
Space Station 13 areas.dm
Revert "Saycode/language/species port from Bay"
2015-02-19 20:15:42 -05:00
Powered by Gitea Version: 1.25.3 Page: 651ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API