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f64dcf2e313b9193b2509f4e559c43e491903e18
Paradise/code/game/objects/items
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History
SkyMarshal f64dcf2e31 Added a missing icon, fixed a wardrobe/evidence bag interaction bug, fixed a nuke radio bug, added another update_clothing() call.
2012-02-27 11:09:07 -07:00
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clothing
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weapons
Added a missing icon, fixed a wardrobe/evidence bag interaction bug, fixed a nuke radio bug, added another update_clothing() call.
2012-02-27 11:09:07 -07:00
apc_frame.dm
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blueprints.dm
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candle.dm
fixed matchbook, cig pack, crayon to handle items correctly
2012-02-17 20:45:52 -05:00
clothing.dm
Energy projectiles now move instantly, leaving a straight line from their origin to their destination, like real energy weapons.
2012-02-26 23:06:43 -07:00
food.dm
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helper_procs.dm
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item.dm
Fixed a few runtimes, added debug verbs to help find WTF is up with DNA and 'prints
2012-02-18 12:45:01 -07:00
robot_items.dm
RCDs now make plating instead of full floors.
2012-01-25 13:55:09 -07:00
robot_parts.dm
Fixed #460, #456, and #478
2012-02-21 18:58:28 -07:00
shock_kit.dm
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tk_grab.dm
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trash.dm
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