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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-28 03:01:37 +00:00
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f6ded04899236bddaed220e1803dacd050d9ee3e
Paradise/code/game/objects/stacks
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ericgfwong@hotmail.com 25bf3ac5ca -Biogenerators can now produce leather satchels for 400 points
-Leather products made a bit cheaper to produce
-Floor tiles made easier to produce by increasing the buildable stack size
-Fixed kitchen shutter button using the wrong req_access

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4125 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-20 04:08:12 +00:00
..
glass.dm
Setting people's criminal status via SecHUDs now require the user to be alive, and to actually be wearing the HUD.
2012-06-27 06:16:31 +00:00
metal.dm
-Biogenerators can now produce leather satchels for 400 points
2012-07-20 04:08:12 +00:00
minerals.dm
-Added soil to plant seeds in. Make it by crushing up sandstone. Soil does not have indicators like trays do! Watch your plants carefully!
2012-04-22 05:55:33 +00:00
stack.dm
ugh...this was horrible. I'm really sorry if I fucked anything up, I was literally going braindead towards the end.
2012-06-23 21:24:45 +00:00
wood.dm
- You can now make coffins from wood planks. They cost 5 planks and take 1.5s to make, you can only make one per tile.
2012-06-03 05:25:08 +00:00
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