Files
Paradise/code/game/objects/items/weapons/storage/fancy.dm
Vi3trice f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00

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/*
* The 'fancy' path is for objects like donut boxes that show how many items are in the storage item on the sprite itself
* .. Sorry for the shitty path name, I couldnt think of a better one.
*
* WARNING: var/icon_type is used for both examine text and sprite name. Please look at the procs below and adjust your sprite names accordingly
* TODO: Cigarette boxes should be ported to this standard
*
* Contains:
* Donut Box
* Egg Box
* Candle Box
* Crayon Box
* Cigarette Box
*/
/obj/item/storage/fancy
icon = 'icons/obj/food/containers.dmi'
resistance_flags = FLAMMABLE
var/icon_type
/obj/item/storage/fancy/update_icon_state()
icon_state = "[icon_type]box[length(contents)]"
/obj/item/storage/fancy/examine(mob/user)
. = ..()
if(in_range(user, src))
var/len = LAZYLEN(contents)
if(len <= 0)
. += "There are no [icon_type]s left in the box."
else if(len == 1)
. += "There is one [icon_type] left in the box."
else
. += "There are [length(contents)] [icon_type]s in the box."
/*
* Donut Box
*/
/obj/item/storage/fancy/donut_box
name = "donut box"
icon_type = "donut"
icon_state = "donutbox_back"
storage_slots = 6
can_hold = list(/obj/item/reagent_containers/food/snacks/donut)
icon_type = "donut"
foldable = /obj/item/stack/sheet/cardboard
foldable_amt = 1
/obj/item/storage/fancy/donut_box/update_overlays()
. = ..()
for(var/I = 1 to length(contents))
var/obj/item/reagent_containers/food/snacks/donut/donut = contents[I]
var/icon/new_donut_icon = icon('icons/obj/food/containers.dmi', "donut_[donut.donut_sprite_type]")
new_donut_icon.Shift(EAST, 3 * (I-1))
. += new_donut_icon
. += "donutbox_front"
/obj/item/storage/fancy/donut_box/populate_contents()
for(var/I in 1 to storage_slots)
new /obj/item/reagent_containers/food/snacks/donut(src)
update_icon(UPDATE_OVERLAYS)
/obj/item/storage/fancy/donut_box/empty/populate_contents()
update_icon(UPDATE_OVERLAYS)
return
/*
* Egg Box
*/
/obj/item/storage/fancy/egg_box
icon_state = "eggbox"
icon_type = "egg"
item_state = "eggbox"
name = "egg box"
storage_slots = 12
can_hold = list(/obj/item/reagent_containers/food/snacks/egg)
/obj/item/storage/fancy/egg_box/populate_contents()
for(var/I in 1 to storage_slots)
new /obj/item/reagent_containers/food/snacks/egg(src)
/*
* Candle Box
*/
/obj/item/storage/fancy/candle_box
name = "Candle pack"
desc = "A pack of red candles."
icon = 'icons/obj/candle.dmi'
icon_state = "candlebox5"
icon_type = "candle"
item_state = "candlebox5"
storage_slots = 5
throwforce = 2
slot_flags = SLOT_BELT
/obj/item/storage/fancy/candle_box/full/populate_contents()
for(var/I in 1 to storage_slots)
new /obj/item/candle(src)
/obj/item/storage/fancy/candle_box/eternal
name = "Eternal Candle pack"
desc = "A pack of red candles made with a special wax."
/obj/item/storage/fancy/candle_box/eternal/populate_contents()
for(var/I in 1 to storage_slots)
new /obj/item/candle/eternal(src)
/*
* Crayon Box
*/
/obj/item/storage/fancy/crayons
name = "box of crayons"
desc = "A box of crayons for all your rune drawing needs."
icon = 'icons/obj/crayons.dmi'
icon_state = "crayonbox"
w_class = WEIGHT_CLASS_SMALL
storage_slots = 8
icon_type = "crayon"
can_hold = list(
/obj/item/toy/crayon
)
/obj/item/storage/fancy/crayons/populate_contents()
new /obj/item/toy/crayon/white(src)
new /obj/item/toy/crayon/red(src)
new /obj/item/toy/crayon/orange(src)
new /obj/item/toy/crayon/yellow(src)
new /obj/item/toy/crayon/green(src)
new /obj/item/toy/crayon/blue(src)
new /obj/item/toy/crayon/purple(src)
new /obj/item/toy/crayon/black(src)
update_icon()
/obj/item/storage/fancy/crayons/update_overlays()
. = ..()
. += image('icons/obj/crayons.dmi',"crayonbox")
for(var/obj/item/toy/crayon/crayon in contents)
. += image('icons/obj/crayons.dmi',crayon.colourName)
/obj/item/storage/fancy/crayons/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/toy/crayon))
var/obj/item/toy/crayon/C = I
switch(C.colourName)
if("mime")
to_chat(usr, "This crayon is too sad to be contained in this box.")
return
if("rainbow")
to_chat(usr, "This crayon is too powerful to be contained in this box.")
return
..()
////////////
//CIG PACK//
////////////
/obj/item/storage/fancy/cigarettes
name = "cigarette packet"
desc = "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
icon = 'icons/obj/cigarettes.dmi'
icon_state = "cigpacket"
item_state = "cigpacket"
belt_icon = "patch_pack"
w_class = WEIGHT_CLASS_SMALL
throwforce = 2
slot_flags = SLOT_BELT
storage_slots = 6
max_combined_w_class = 6
can_hold = list(/obj/item/clothing/mask/cigarette,
/obj/item/lighter,
/obj/item/match)
cant_hold = list(/obj/item/clothing/mask/cigarette/cigar,
/obj/item/clothing/mask/cigarette/pipe,
/obj/item/lighter/zippo)
icon_type = "cigarette"
var/cigarette_type = /obj/item/clothing/mask/cigarette
/obj/item/storage/fancy/cigarettes/populate_contents()
for(var/I in 1 to storage_slots)
new cigarette_type(src)
/obj/item/storage/fancy/cigarettes/update_icon_state()
icon_state = "[initial(icon_state)][contents.len]"
/obj/item/storage/fancy/cigarettes/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
if(!istype(M, /mob))
return
if(istype(M) && M == user && user.zone_selected == "mouth" && contents.len > 0 && !user.wear_mask)
var/got_cig = 0
for(var/num=1, num <= contents.len, num++)
var/obj/item/I = contents[num]
if(istype(I, /obj/item/clothing/mask/cigarette))
var/obj/item/clothing/mask/cigarette/C = I
user.equip_to_slot_if_possible(C, slot_wear_mask)
to_chat(user, "<span class='notice'>You take \a [C.name] out of the pack.</span>")
update_icon()
got_cig = 1
break
if(!got_cig)
to_chat(user, "<span class='warning'>There are no smokables in the pack!</span>")
else
..()
/obj/item/storage/fancy/cigarettes/can_be_inserted(obj/item/W as obj, stop_messages = 0)
if(istype(W, /obj/item/match))
var/obj/item/match/M = W
if(M.lit)
if(!stop_messages)
to_chat(usr, "<span class='notice'>Putting a lit [W] in [src] probably isn't a good idea.</span>")
return 0
if(istype(W, /obj/item/lighter))
var/obj/item/lighter/L = W
if(L.lit)
if(!stop_messages)
to_chat(usr, "<span class='notice'>Putting [W] in [src] while lit probably isn't a good idea.</span>")
return 0
//if we get this far, handle the insertion checks as normal
. = ..()
/obj/item/storage/fancy/cigarettes/decompile_act(obj/item/matter_decompiler/C, mob/user)
if(!length(contents))
C.stored_comms["wood"] += 1
qdel(src)
return TRUE
return ..()
/obj/item/storage/fancy/cigarettes/dromedaryco
name = "\improper DromedaryCo packet"
desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
icon_state = "Dpacket"
item_state = "Dpacket"
/obj/item/storage/fancy/cigarettes/syndicate
name = "\improper Syndicate Cigarettes"
desc = "A packet of six evil-looking cigarettes, A label on the packaging reads, \"Donk Co\""
icon_state = "robustpacket"
item_state = "robustpacket"
/obj/item/storage/fancy/cigarettes/syndicate/Initialize(mapload)
. = ..()
var/new_name = pick("evil", "suspicious", "ominous", "donk-flavored", "robust", "sneaky")
name = "[new_name] cigarette packet"
/obj/item/storage/fancy/cigarettes/cigpack_syndicate
name = "cigarette packet"
desc = "An obscure brand of cigarettes."
icon_state = "syndiepacket"
item_state = "syndiepacket"
cigarette_type = /obj/item/clothing/mask/cigarette/syndicate
/obj/item/storage/fancy/cigarettes/cigpack_med
name = "\improper Medical Marijuana Packet"
desc = "A prescription packet containing six marijuana cigarettes."
icon_state = "medpacket"
item_state = "medpacket"
cigarette_type = /obj/item/clothing/mask/cigarette/medical_marijuana
/obj/item/storage/fancy/cigarettes/cigpack_uplift
name = "\improper Uplift Smooth packet"
desc = "Your favorite brand, now menthol flavored."
icon_state = "upliftpacket"
item_state = "upliftpacket"
cigarette_type = /obj/item/clothing/mask/cigarette/menthol
/obj/item/storage/fancy/cigarettes/cigpack_robust
name = "\improper Robust packet"
desc = "Smoked by the robust."
icon_state = "robustpacket"
item_state = "robustpacket"
/obj/item/storage/fancy/cigarettes/cigpack_robustgold
name = "\improper Robust Gold packet"
desc = "Smoked by the truly robust."
icon_state = "robustgpacket"
item_state = "robustgpacket"
cigarette_type = /obj/item/clothing/mask/cigarette/robustgold
/obj/item/storage/fancy/cigarettes/cigpack_carp
name = "\improper Carp Classic packet"
desc = "Since 2313."
icon_state = "carppacket"
item_state = "carppacket"
/obj/item/storage/fancy/cigarettes/cigpack_midori
name = "\improper Midori Tabako packet"
desc = "You can't understand the runes, but the packet smells funny."
icon_state = "midoripacket"
item_state = "midoripacket"
cigarette_type = /obj/item/clothing/mask/cigarette/rollie/nicotine
/obj/item/storage/fancy/cigarettes/cigpack_shadyjims
name ="\improper Shady Jim's Super Slims"
desc = "Is your weight slowing you down? Having trouble running away from gravitational singularities? Can't stop stuffing your mouth? Smoke Shady Jim's Super Slims and watch all that fat burn away. Guaranteed results!"
icon_state = "shadyjimpacket"
item_state = "shadyjimpacket"
cigarette_type = /obj/item/clothing/mask/cigarette/shadyjims
/obj/item/storage/fancy/cigarettes/cigpack_random
name ="\improper Embellished Enigma packet"
desc = "For the true connoisseur of exotic flavors."
icon_state = "shadyjimpacket"
item_state = "shadyjimpacket"
cigarette_type = /obj/item/clothing/mask/cigarette/random
/obj/item/storage/fancy/rollingpapers
name = "rolling paper pack"
desc = "A pack of Nanotrasen brand rolling papers."
w_class = WEIGHT_CLASS_TINY
icon = 'icons/obj/cigarettes.dmi'
icon_state = "cig_paper_pack"
item_state = "cig_paper_pack"
storage_slots = 10
icon_type = "rolling paper"
can_hold = list(/obj/item/rollingpaper)
/obj/item/storage/fancy/rollingpapers/populate_contents()
for(var/I in 1 to storage_slots)
new /obj/item/rollingpaper(src)
/obj/item/storage/fancy/rollingpapers/update_overlays()
. = ..()
if(!contents.len)
. += "[icon_state]_empty"
/*
* Vial Box
*/
/obj/item/storage/fancy/vials
icon = 'icons/obj/vialbox.dmi'
icon_state = "vialbox6"
icon_type = "vial"
name = "vial storage box"
storage_slots = 6
can_hold = list(/obj/item/reagent_containers/glass/beaker/vial)
/obj/item/storage/fancy/vials/populate_contents()
for(var/I in 1 to storage_slots)
new /obj/item/reagent_containers/glass/beaker/vial(src)
return
/obj/item/storage/lockbox/vials
name = "secure vial storage box"
desc = "A locked box for keeping things away from children."
icon = 'icons/obj/vialbox.dmi'
icon_state = "vialbox0"
item_state = "syringe_kit"
max_w_class = WEIGHT_CLASS_NORMAL
can_hold = list(/obj/item/reagent_containers/glass/beaker/vial)
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
storage_slots = 6
req_access = list(ACCESS_VIROLOGY)
/obj/item/storage/lockbox/vials/Initialize(mapload)
. = ..()
update_icon()
/obj/item/storage/lockbox/vials/update_icon_state()
icon_state = "vialbox[length(contents)]"
cut_overlays()
/obj/item/storage/lockbox/vials/update_overlays()
. = ..()
if(!broken)
. += "led[locked]"
if(locked)
. += "cover"
else
. += "ledb"
/obj/item/storage/lockbox/vials/attackby(obj/item/I, mob/user, params)
..()
update_icon()
///Aquatic Starter Kit
/obj/item/storage/firstaid/aquatic_kit
name = "aquatic starter kit"
desc = "It's a starter kit box for an aquarium."
icon_state = "AquaticKit"
throw_speed = 2
throw_range = 8
med_bot_skin = "fish"
/obj/item/storage/firstaid/aquatic_kit/full
desc = "It's a starter kit for an aquarium; includes 1 tank brush, 1 egg scoop, 1 fish net, 1 container of fish food and 1 fish bag."
/obj/item/storage/firstaid/aquatic_kit/full/populate_contents()
new /obj/item/egg_scoop(src)
new /obj/item/fish_net(src)
new /obj/item/tank_brush(src)
new /obj/item/fishfood(src)
new /obj/item/storage/bag/fish(src)