mirror of
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134 lines
3.5 KiB
Plaintext
134 lines
3.5 KiB
Plaintext
/obj/item/assembly/prox_sensor
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name = "proximity sensor"
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desc = "Used for scanning and alerting when someone enters a certain proximity."
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icon_state = "prox"
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materials = list(MAT_METAL = 800, MAT_GLASS = 200)
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origin_tech = "magnets=1;engineering=1"
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secured = 0
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bomb_name = "proximity mine"
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var/scanning = 0
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var/timing = 0
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var/time = 10
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/obj/item/assembly/prox_sensor/describe()
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if(timing)
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return "<span class='notice'>The proximity sensor is arming.</span>"
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return "The proximity sensor is [scanning ? "armed" : "disarmed"]."
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/obj/item/assembly/prox_sensor/activate()
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if(!..())
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return FALSE //Cooldown check
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timing = !timing
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update_icon()
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return FALSE
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/obj/item/assembly/prox_sensor/toggle_secure()
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secured = !secured
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if(secured)
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processing_objects.Add(src)
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else
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scanning = 0
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timing = 0
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processing_objects.Remove(src)
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update_icon()
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return secured
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/obj/item/assembly/prox_sensor/HasProximity(atom/movable/AM)
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if(!isobj(AM) && !isliving(AM))
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return
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if(istype(AM, /obj/effect))
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return
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if(AM.move_speed < 12)
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sense()
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/obj/item/assembly/prox_sensor/proc/sense()
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if(!secured || !scanning || cooldown > 0)
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return FALSE
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pulse(0)
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visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
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cooldown = 2
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spawn(10)
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process_cooldown()
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/obj/item/assembly/prox_sensor/process()
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if(timing && (time >= 0))
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time--
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if(timing && time <= 0)
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timing = 0
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toggle_scan()
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time = 10
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/obj/item/assembly/prox_sensor/dropped()
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..()
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spawn(0)
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sense()
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return
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/obj/item/assembly/prox_sensor/proc/toggle_scan()
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if(!secured)
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return FALSE
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scanning = !scanning
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update_icon()
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/obj/item/assembly/prox_sensor/update_icon()
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overlays.Cut()
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attached_overlays = list()
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if(timing)
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overlays += "prox_timing"
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attached_overlays += "prox_timing"
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if(scanning)
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overlays += "prox_scanning"
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attached_overlays += "prox_scanning"
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if(holder)
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holder.update_icon()
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/obj/item/assembly/prox_sensor/Move()
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..()
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sense()
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/obj/item/assembly/prox_sensor/holder_movement()
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sense()
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/obj/item/assembly/prox_sensor/interact(mob/user)//TODO: Change this to the wires thingy
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if(!secured)
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user.show_message("<span class='warning'>The [name] is unsecured!</span>")
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return FALSE
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var/second = time % 60
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var/minute = (time - second) / 60
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var/dat = text("<TT><B>Proximity Sensor</B>\n[] []:[]\n<A href='?src=[UID()];tp=-30'>-</A> <A href='?src=[UID()];tp=-1'>-</A> <A href='?src=[UID()];tp=1'>+</A> <A href='?src=[UID()];tp=30'>+</A>\n</TT>", (timing ? "<A href='?src=[UID()];time=0'>Arming</A>" : "<A href='?src=[UID()];time=1'>Not Arming</A>"), minute, second)
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dat += "<BR><A href='?src=[UID()];scanning=1'>[scanning?"Armed":"Unarmed"]</A> (Movement sensor active when armed!)"
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dat += "<BR><BR><A href='?src=[UID()];refresh=1'>Refresh</A>"
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dat += "<BR><BR><A href='?src=[UID()];close=1'>Close</A>"
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var/datum/browser/popup = new(user, "prox", name, 400, 400)
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popup.set_content(dat)
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popup.open(0)
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onclose(user, "prox")
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/obj/item/assembly/prox_sensor/Topic(href, href_list)
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..()
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if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
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usr << browse(null, "window=prox")
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onclose(usr, "prox")
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return
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if(href_list["scanning"])
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toggle_scan()
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if(href_list["time"])
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timing = text2num(href_list["time"])
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update_icon()
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if(href_list["tp"])
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var/tp = text2num(href_list["tp"])
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time += tp
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time = min(max(round(time), 0), 600)
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if(href_list["close"])
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usr << browse(null, "window=prox")
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return
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if(usr)
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attack_self(usr) |