Files
Paradise/code/modules/admin/secrets.dm
Kyani f81ef075f1 The NGCR: Nuclear Fission Reactor (#30493)
* coefficient balancing

* damage and meltdowns

* meltdown stuff

* alert stuff

* lots of work - whew

* some enrichment code

* rod encrichmnt

* working on enrichment

* more fabrication

* rod fab

* start to the nuke

* overload sprites

* overload code work

* some overload tweaking

* small tweak

* coolant ejections and QOL things

* overheat events + ripley gripper

* rebase + venting code

* save before rebase

* some pre-work for rods

* finishing the base rods

* fixed my dme

* de linting

* tiny lint fix

* more lint fixes

* linting

* linting

* linting

* linting

* linting

* temp delint

* temp delint

* undo TM stuff + minor fix

* didnt save

* some fixes

* fixes

* fixes and engine repair

* fixed broken durability decay

* LOTS of things

* tgui

* lint

* linter

* linter

* minor shit

* Update boxstation.dmm

* major refactors and fixes

* saved this

* critical testing tweaks and fixes

* fixes and tweaks

* smithing start

* forgot to save

* craftables + grill start

* saved

* fix

* more grill work

* Update tgui.bundle.js

* linter

* linter

* fixes

* rod fabricator initial

* cooking work

* push

* soundwork

* sound work tweak

* comments + sounds + toxins gen rework

* lots of work

* sprite stuff

* deconflicting

* delinting

* bundle rebuild

* prettier

* feex

* fuck you OD

* who asked?

* update to tgui

* another edit to tgui

* finish tgui

* remove debug metadata button

* rod tweaks for tgui

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/parrot.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_misc.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_misc.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_misc.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/smithing/components/misc_components.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update tgui/packages/tgui/interfaces/NuclearRodFabricator.jsx

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Spans

* tgui build

* rod redo

* improve tgui for fabricator

* sprites and centrifuge/fab work

* tgui update

* spritework

* cyberiad + hydrogen conversion

* kerberos + counter

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* sprite + fab tweak

* tgui bundle

* lintering

* bugfixing

* linting

* linting

* event tweak

* add missing gases to fission monitor

* issue fixing

* sprite/overlay fixes

* mapping

* stations again

* space lattice

* tine tweak

* linter

* no rod alerts

* buttons

* loose wire

* make it so you can interact through rod casings and the uhh big thing in the center, what's that called again

* fixes

* door fix

* many bug fixes + crates

* fab ghost touch

* water convert + maint sprite + fixes

* pack changes + neighbor fix

* doors rename

* didnt save

* hydrogen fix

* map tweaks

* repair fixes + corium LETHALITY

* upped broken rad damage

* pipe rename + overload icons

* more roundstart moderators

* rod tree tweaks

* tweaks

* pack and enrichment fixes

* misc tweaks and fixes

* fixes: Density, circuits, coolant offline negation

* Apply suggestions from code review

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review changes

* linter + fix

* reviews and fixes

* LOTS of tweaks and changes

* supermatter kit

* spacematter balance

* tgui

* fixes and tweaks

* didnt save this

* mapping + smith fix

* cargo rods arnt radioactive til opened

* Apply suggestions from code review

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review items

* fixes

* linters

* moving components out of nullspace

* examine fix

* Update tgui.bundle.js

* explosion nerf and minor fix

* Apply suggestions from code review

Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* reviews

* map fix + ripley rad immune

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review

* fix chamber examine

* tweaks + rod fab disk drop

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* review changes

* Update code/modules/power/engines/fission/nuclear_rods.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* fixes

* tgui bundle

* small rod tweaks

* Update code/game/machinery/computer/buildandrepair.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/smithing/components/reactor_components.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor_machines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/power/engines/fission/reactor_machines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* reviews

* Update code/modules/power/engines/fission/reactor_machines.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Paul <pmerkamp@gmail.com>
Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2026-01-07 09:19:43 +00:00

130 lines
7.2 KiB
Plaintext

/datum/admins/proc/Secrets()
if(!check_rights(0)) return
var/dat = "<html><meta charset='utf-8'><body><center>"
dat += "<a href='byond://?src=[UID()];secretsmenu=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Debug</a>"
dat += "<a href='byond://?src=[UID()];secretsmenu=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>IC Events</a>"
dat += "<a href='byond://?src=[UID()];secretsmenu=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>OOC Events</a>"
dat += "</center>"
dat += "<HR>"
switch(current_tab)
if(0) // Debug
if(check_rights(R_ADMIN,0))
dat += {"
<center><B><h2>Admin Secrets</h2></B>
<B>Game</b><br>
<A href='byond://?src=[UID()];secretsadmin=showailaws'>Show AI Laws</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsadmin=showgm'>Show Game Mode</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsadmin=manifest'>Show Crew Manifest</A><br>
<A href='byond://?src=[UID()];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
<A href='byond://?src=[UID()];secretsadmin=view_codewords'>Show code phrases and responses</A><BR>
<a href='byond://?src=[UID()];secretsadmin=night_shift_set'>Set Night Shift Mode</a><br>
<B>Bombs</b><br>
[check_rights(R_SERVER, 0) ? "&nbsp;&nbsp;<A href='byond://?src=[UID()];secretsfun=togglebombcap'>Toggle bomb cap</A><br>" : "<br>"]
<B>Lists</b><br>
<A href='byond://?src=[UID()];secretsadmin=list_signalers'>Show last [length(GLOB.lastsignalers)] signalers</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsadmin=list_lawchanges'>Show last [length(GLOB.lawchanges)] law changes</A><BR>
<A href='byond://?src=[UID()];secretsadmin=DNA'>List DNA (Blood)</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsadmin=fingerprints'>List Fingerprints</A><BR>
<B>Power</b><br>
<A href='byond://?src=[UID()];secretsfun=blackout'>Break all lights</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=whiteout'>Fix all lights</A><BR>
<A href='byond://?src=[UID()];secretsfun=power'>Make all areas powered</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=unpower'>Make all areas unpowered</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=quickpower'>Power all SMES</A><BR>
</center>
"}
else if(check_rights(R_SERVER,0)) //only add this if admin secrets are unavailiable; otherwise, it's added inline
dat += "<center><b>Bomb cap: </b><A href='byond://?src=[UID()];secretsfun=togglebombcap'>Toggle bomb cap</A><BR></center>"
dat += "<BR>"
if(check_rights(R_DEBUG,0))
dat += {"
<center>
<B>Security Level Elevated</B><BR>
<BR>
<A href='byond://?src=[UID()];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='byond://?src=[UID()];secretscoder=maint_ACCESS_BRIG'>Change all maintenance doors to brig access only</A><BR>
<A href='byond://?src=[UID()];secretscoder=infinite_sec'>Remove cap on security officers</A>&nbsp;&nbsp;
<BR>
<B>Coder Secrets</B><BR>
<BR>
<A href='byond://?src=[UID()];secretscoder=spawn_objects'>Admin Log</A><BR>
<BR>
</center>
"}
if(1)
if(check_rights((R_EVENT|R_SERVER),0))
var/security_levels_data = ""
for(var/level_name in SSsecurity_level.available_levels)
var/datum/security_level/this_level = SSsecurity_level.available_levels[level_name]
security_levels_data += "<a href='byond://?src=[UID()];secretsfun=securitylevel;number=[this_level.number_level]'>[this_level.name]</a>"
dat += {"
<center>
<h2><B>IC Events</B></h2>
<b>Teams</b><br>
<A href='byond://?src=[UID()];secretsfun=infiltrators_syndicate'>Send SIT - Syndicate Infiltration Team</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=striketeam_syndicate'>Send in a Syndie Strike Team</A>&nbsp;&nbsp;
<BR><A href='byond://?src=[UID()];secretsfun=deathsquad'>Send in the Deathsquad</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=gimmickteam'>Send in a Gimmick Team</A><BR>
<b>Change Security Level</b><BR>
[security_levels_data]<BR>
<b>Create Weather</b><BR>
<A href='byond://?src=[UID()];secretsfun=weatherashstorm'>Weather - Ash Storm</A>&nbsp;&nbsp;
<BR>
<b>Reinforce Station</b><BR>
<A href='byond://?src=[UID()];secretsfun=gammashuttle'>Move the Gamma Armory</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=nuclear_overload'>Disable Fission Reactor Safeties</A>&nbsp;&nbsp;
<BR>
</center>"}
if(2)
if(check_rights((R_SERVER|R_EVENT),0))
dat += {"
<center>
<h2><B>OOC Events</B></h2>
<b>Thunderdome</b><br>
<A href='byond://?src=[UID()];secretsfun=tdomestart'>Start a Thunderdome match</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=tdomereset'>Reset Thunderdome to default state</A><BR><br>
<b>Clothing</b><br>
<A href='byond://?src=[UID()];secretsfun=sec_clothes'>Remove 'internal' clothing</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=sec_all_clothes'>Remove ALL clothing</A><BR>
<b>TDM</b><br>
<A href='byond://?src=[UID()];secretsfun=traitor_all'>Everyone is the traitor</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=onlyone'>There can only be one!</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=onlyme'>There can only be me!</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=onlyoneteam'>Dodgeball (TDM)!</A><BR>
<b>Round-enders</b><br>
<A href='byond://?src=[UID()];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
<A href='byond://?src=[UID()];secretsfun=fakelava'>The floor is fake-lava! (non-harmful)</A><BR>
<A href='byond://?src=[UID()];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
<A href='byond://?src=[UID()];secretsfun=fakeguns'>Make all items look like guns</A><BR>
<A href='byond://?src=[UID()];secretsfun=prisonwarp'>Warp all Players to Prison</A><BR>
<A href='byond://?src=[UID()];secretsfun=stupify'>Make all players stupid</A><BR>
<b>Misc</b><br>
<A href='byond://?src=[UID()];secretsfun=sec_classic1'>Remove firesuits, grilles, and pods</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='byond://?src=[UID()];secretsfun=flicklights'>Ghost Mode</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=schoolgirl'>Japanese Animes Mode</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
<A href='byond://?src=[UID()];secretsfun=guns'>Summon Guns</A>&nbsp;&nbsp;
<A href='byond://?src=[UID()];secretsfun=magic'>Summon Magic</A>
<BR>
<A href='byond://?src=[UID()];secretsfun=rolldice'>Roll the Dice</A><BR>
<BR>
<BR>
<A href='byond://?src=[UID()];secretsfun=moveferry'>Move Ferry</A><BR>
<A href='byond://?src=[UID()];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
<A href='byond://?src=[UID()];secretsfun=movelaborshuttle'>Move Labor Shuttle</A><BR>
<BR>
</center>"}
dat += "</center></body></html>"
var/datum/browser/popup = new(usr, "secrets", "<div align='center'>Admin Secrets</div>", 630, 670)
popup.set_content(dat)
popup.open(0)