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* coefficient balancing * damage and meltdowns * meltdown stuff * alert stuff * lots of work - whew * some enrichment code * rod encrichmnt * working on enrichment * more fabrication * rod fab * start to the nuke * overload sprites * overload code work * some overload tweaking * small tweak * coolant ejections and QOL things * overheat events + ripley gripper * rebase + venting code * save before rebase * some pre-work for rods * finishing the base rods * fixed my dme * de linting * tiny lint fix * more lint fixes * linting * linting * linting * linting * linting * temp delint * temp delint * undo TM stuff + minor fix * didnt save * some fixes * fixes * fixes and engine repair * fixed broken durability decay * LOTS of things * tgui * lint * linter * linter * minor shit * Update boxstation.dmm * major refactors and fixes * saved this * critical testing tweaks and fixes * fixes and tweaks * smithing start * forgot to save * craftables + grill start * saved * fix * more grill work * Update tgui.bundle.js * linter * linter * fixes * rod fabricator initial * cooking work * push * soundwork * sound work tweak * comments + sounds + toxins gen rework * lots of work * sprite stuff * deconflicting * delinting * bundle rebuild * prettier * feex * fuck you OD * who asked? * update to tgui * another edit to tgui * finish tgui * remove debug metadata button * rod tweaks for tgui * Update code/datums/uplink_items/uplink_traitor.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/game/mecha/equipment/tools/work_tools.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/game/mecha/equipment/tools/work_tools.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/game/objects/items/robot/cyborg_gripper.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/parrot.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/parrot.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/parrot.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/parrot.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_misc.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_misc.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_misc.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/reactor.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/reactor.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/reactor.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/smithing/components/misc_components.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update tgui/packages/tgui/interfaces/NuclearRodFabricator.jsx Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Spans * tgui build * rod redo * improve tgui for fabricator * sprites and centrifuge/fab work * tgui update * spritework * cyberiad + hydrogen conversion * kerberos + counter * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * sprite + fab tweak * tgui bundle * lintering * bugfixing * linting * linting * event tweak * add missing gases to fission monitor * issue fixing * sprite/overlay fixes * mapping * stations again * space lattice * tine tweak * linter * no rod alerts * buttons * loose wire * make it so you can interact through rod casings and the uhh big thing in the center, what's that called again * fixes * door fix * many bug fixes + crates * fab ghost touch * water convert + maint sprite + fixes * pack changes + neighbor fix * doors rename * didnt save * hydrogen fix * map tweaks * repair fixes + corium LETHALITY * upped broken rad damage * pipe rename + overload icons * more roundstart moderators * rod tree tweaks * tweaks * pack and enrichment fixes * misc tweaks and fixes * fixes: Density, circuits, coolant offline negation * Apply suggestions from code review Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * review changes * linter + fix * reviews and fixes * LOTS of tweaks and changes * supermatter kit * spacematter balance * tgui * fixes and tweaks * didnt save this * mapping + smith fix * cargo rods arnt radioactive til opened * Apply suggestions from code review Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * review items * fixes * linters * moving components out of nullspace * examine fix * Update tgui.bundle.js * explosion nerf and minor fix * Apply suggestions from code review Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * reviews * map fix + ripley rad immune * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * review * fix chamber examine * tweaks + rod fab disk drop * Apply suggestions from code review Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * review changes * Update code/modules/power/engines/fission/nuclear_rods.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * fixes * tgui bundle * small rod tweaks * Update code/game/machinery/computer/buildandrepair.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/smithing/components/reactor_components.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/reactor_machines.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/power/engines/fission/reactor_machines.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * reviews * Update code/modules/power/engines/fission/reactor_machines.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Paul <pmerkamp@gmail.com> Co-authored-by: Pooble <90473506+poobsie@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
124 lines
4.8 KiB
Plaintext
124 lines
4.8 KiB
Plaintext
////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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//////Freeze Mob/Mech Verb -- Ported from NSS Pheonix (Unbound Travels)/////////
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////////////////////////////////////////////////////////////////////////////////
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//////Allows admin's to right click on any mob/mech and freeze them in place.///
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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GLOBAL_LIST_EMPTY(frozen_atom_list) // A list of admin-frozen atoms.
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USER_CONTEXT_MENU(admin_freeze, R_ADMIN, "\[Admin\] Freeze", atom/movable/M)
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M.admin_Freeze(client)
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/// Created here as a base proc. Override as needed for any type of object or mob you want able to be frozen.
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/atom/movable/proc/admin_Freeze(client/admin)
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to_chat(admin, "<span class='warning'>Freeze is not able to be called on this type of object.</span")
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return
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///mob freeze procs
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/mob/living/admin_Freeze(client/admin, skip_overlays = FALSE, mech = null)
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if(!istype(admin))
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return
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if(!(src in GLOB.frozen_atom_list))
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GLOB.frozen_atom_list += src
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var/obj/effect/overlay/adminoverlay/AO = new
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if(skip_overlays)
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overlays += AO
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anchored = TRUE
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admin_prev_sleeping = AmountSleeping()
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frozen = AO
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PermaSleeping()
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else
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GLOB.frozen_atom_list -= src
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if(skip_overlays)
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overlays -= frozen
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anchored = FALSE
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frozen = null
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SetSleeping(admin_prev_sleeping, TRUE)
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admin_prev_sleeping = null
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to_chat(src, "<b><font color= red>You have been [frozen ? "frozen" : "unfrozen"] by [admin]</b></font>")
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message_admins(SPAN_NOTICE("[key_name_admin(admin)] [frozen ? "froze" : "unfroze"] [key_name_admin(src)] [mech ? "in a [mech]" : ""]"))
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log_admin("[key_name(admin)] [frozen ? "froze" : "unfroze"] [key_name(src)] [mech ? "in a [mech]" : ""]")
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update_icons()
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return frozen
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/mob/living/simple_animal/slime/admin_Freeze(admin)
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if(..()) // The result of the parent call here will be the value of the mob's `frozen` variable after they get (un)frozen.
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adjustHealth(1000) //arbitrary large value
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else
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revive()
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/mob/living/simple_animal/admin_Freeze(admin)
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// If we were frozen before this call, make sure we
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// reset our health before attempting a rejuvenate,
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// as removing status effects can perform stat calls.
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if(frozen && del_on_death)
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health = admin_prev_health
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if(..()) // The result of the parent call here will be the value of the mob's `frozen` variable after they get (un)frozen.
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admin_prev_health = health
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health = 0
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else
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revive()
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overlays.Cut()
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//////////////////////////Freeze Mech
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/obj/mecha/admin_Freeze(client/admin)
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var/obj/effect/overlay/adminoverlay/freeze_overlay = new
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if(!frozen)
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GLOB.frozen_atom_list += src
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frozen = TRUE
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overlays += freeze_overlay
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else
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GLOB.frozen_atom_list -= src
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frozen = FALSE
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overlays -= freeze_overlay
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if(occupant)
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occupant.admin_Freeze(admin, mech = name) // We also want to freeze the driver of the mech.
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else
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message_admins(SPAN_NOTICE("[key_name_admin(admin)] [frozen ? "froze" : "unfroze"] an empty [name]"))
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log_admin("[key_name(admin)] [frozen ? "froze" : "unfroze"] an empty [name]")
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/obj/machinery/atmospherics/supermatter_crystal/admin_Freeze(client/admin)
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var/obj/effect/overlay/adminoverlay/freeze_overlay = new
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if(processes)
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radio.autosay("Alert: Unknown intervention has frozen causality around the crystal. It is not progressing in local timespace.", name, "Engineering")
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GLOB.frozen_atom_list += src
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processes = FALSE
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add_overlay(freeze_overlay)
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else
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radio.autosay("Alert: Unknown intervention has ceased around the crystal. It has returned to the regular flow of time.", name, "Engineering")
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GLOB.frozen_atom_list -= src
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processes = TRUE
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cut_overlay(freeze_overlay)
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message_admins(SPAN_NOTICE("[key_name_admin(admin)] [processes ? "unfroze" : "froze"] a supermatter crystal"))
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log_admin("[key_name(admin)] [processes ? "unfroze" : "froze"] a supermatter crystal")
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/obj/machinery/atmospherics/fission_reactor/admin_Freeze(client/admin)
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var/obj/effect/overlay/adminoverlay/freeze_overlay = new
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freeze_overlay.pixel_x = 16
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if(!admin_intervention)
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radio.autosay("Alert: Unknown intervention is interfering in reactor core operations. It is not progressing in local timespace.", name, "Engineering")
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GLOB.frozen_atom_list += src
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admin_intervention = TRUE
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add_overlay(freeze_overlay)
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else
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radio.autosay("Alert: Unknown intervention has ceased within the reactor core. It has returned to the regular flow of time.", name, "Engineering")
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GLOB.frozen_atom_list -= src
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admin_intervention = FALSE
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cut_overlay(freeze_overlay)
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message_admins(SPAN_NOTICE("[key_name_admin(admin)] [!admin_intervention ? "unfroze" : "froze"] the NGCR Reactor"))
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log_admin("[key_name(admin)] [!admin_intervention ? "unfroze" : "froze"] the NGCR Reactor")
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