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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-14 19:41:53 +00:00
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fa1d81fbae6b20915d1fce1c23704bce8ea34c52
Paradise/code/modules/projectiles
History
Chinsky 226a96b38f If bullet misses someone it does not disappear, but continues on its way.
2013-02-16 21:02:38 +04:00
..
ammunition
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
guns
Merge branch 'gun' of https://github.com/comma/Baystation12 into gun
2013-02-16 18:53:20 +04:00
projectile
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
empty guns play a "click" sound
2013-01-21 18:47:36 +10:00
projectile.dm
If bullet misses someone it does not disappear, but continues on its way.
2013-02-16 21:02:38 +04:00
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