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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-27 10:41:42 +00:00
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fa1eb254cdc1e55fd5d99cca7671c56dd4ec2d79
Paradise/code/game/objects
History
mochi fa1eb254cd Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
..
effects
Merge pull request #13504 from SteelSlayer/cloning-pod-fix
2020-06-05 20:47:10 -04:00
items
Fix esword children (cutlass) not using right icon
2020-06-09 14:29:03 +02:00
random
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
structures
Fix upside down glitch with meat spike
2020-06-09 14:29:03 +02:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
explosion.dm
Makes the code pass dreamchecker (#13161)
2020-04-11 15:59:16 -06:00
items.dm
Removes Fat Sprites (#13430)
2020-05-23 03:10:39 -06:00
obj_defense.dm
Makes all global variables handled by the GLOB controller (#13152)
2020-03-20 21:56:37 -06:00
objs.dm
Main part works. but we still got a long way to go
2020-05-14 22:46:26 +01:00
structures.dm
Makes all global variables handled by the GLOB controller (#13152)
2020-03-20 21:56:37 -06:00
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