Files
Paradise/code/game/objects/items/weapons/storage/boxes.dm
2013-12-25 07:06:13 -05:00

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/*
* Everything derived from the common cardboard box.
* Basically everything except the original is a kit (starts full).
*
* Contains:
* Empty box, starter boxes (survival/engineer),
* Latex glove and sterile mask boxes,
* Syringe, beaker, dna injector boxes,
* Blanks, flashbangs, and EMP grenade boxes,
* Tracking and chemical implant boxes,
* Prescription glasses and drinking glass boxes,
* Condiment bottle and silly cup boxes,
* Donkpocket and monkeycube boxes,
* ID and security PDA cart boxes,
* Handcuff, mousetrap, and pillbottle boxes,
* Snap-pops and matchboxes,
* Replacement light boxes.
*
* For syndicate call-ins see uplink_kits.dm
*/
/obj/item/weapon/storage/box
name = "box"
desc = "It's just an ordinary box."
icon_state = "box"
item_state = "syringe_kit"
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
/obj/item/weapon/storage/box/large
name = "large box"
desc = "You could build a fort with this."
icon_state = "largebox"
item_state = "largebox"
w_class = 42 // Big, bulky.
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
storage_slots = 21
max_combined_w_class = 42 // 21*2
/obj/item/weapon/storage/box/surveillance/
name = "\improper DromedaryCo packet"
desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
icon = 'icons/obj/cigarettes.dmi'
icon_state = "Dpacket"
item_state = "Dpacket"
w_class = 1
foldable = null
New()
..()
contents = list()
sleep(1)
for(var/i = 1 to 5)
new /obj/item/device/camera_bug(src)
/obj/item/weapon/storage/box/survival/
New()
..()
contents = list()
sleep(1)
new /obj/item/clothing/mask/breath( src )
new /obj/item/weapon/tank/emergency_oxygen( src )
return
/obj/item/weapon/storage/box/engineer/
New()
..()
contents = list()
sleep(1)
new /obj/item/clothing/mask/breath( src )
new /obj/item/weapon/tank/emergency_oxygen/engi( src )
return
/obj/item/weapon/storage/box/gloves
name = "box of latex gloves"
desc = "Contains white gloves."
New()
..()
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/gloves/latex(src)
new /obj/item/clothing/gloves/latex(src)
/obj/item/weapon/storage/box/masks
name = "sterile masks"
desc = "This box contains masks of sterility."
icon_state = "sterile"
New()
..()
new /obj/item/clothing/mask/surgical(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/clothing/mask/surgical(src)
new /obj/item/clothing/mask/surgical(src)
/obj/item/weapon/storage/box/syringes
name = "syringes"
desc = "A box full of syringes."
desc = "A biohazard alert warning is printed on the box"
icon_state = "syringe"
New()
..()
new /obj/item/weapon/reagent_containers/syringe( src )
new /obj/item/weapon/reagent_containers/syringe( src )
new /obj/item/weapon/reagent_containers/syringe( src )
new /obj/item/weapon/reagent_containers/syringe( src )
new /obj/item/weapon/reagent_containers/syringe( src )
new /obj/item/weapon/reagent_containers/syringe( src )
new /obj/item/weapon/reagent_containers/syringe( src )
/obj/item/weapon/storage/box/beakers
name = "beaker box"
icon_state = "beaker"
New()
..()
new /obj/item/weapon/reagent_containers/glass/beaker( src )
new /obj/item/weapon/reagent_containers/glass/beaker( src )
new /obj/item/weapon/reagent_containers/glass/beaker( src )
new /obj/item/weapon/reagent_containers/glass/beaker( src )
new /obj/item/weapon/reagent_containers/glass/beaker( src )
new /obj/item/weapon/reagent_containers/glass/beaker( src )
new /obj/item/weapon/reagent_containers/glass/beaker( src )
/obj/item/weapon/storage/box/injectors
name = "\improper DNA injectors"
desc = "This box contains injectors it seems."
New()
..()
new /obj/item/weapon/dnainjector/h2m(src)
new /obj/item/weapon/dnainjector/h2m(src)
new /obj/item/weapon/dnainjector/h2m(src)
new /obj/item/weapon/dnainjector/m2h(src)
new /obj/item/weapon/dnainjector/m2h(src)
new /obj/item/weapon/dnainjector/m2h(src)
/obj/item/weapon/storage/box/blanks
name = "box of birdshot shells"
desc = "It has a picture of a gun and several warning symbols on the front."
m_amt = 41000
New()
..()
new /obj/item/ammo_casing/shotgun/birdshot(src)
new /obj/item/ammo_casing/shotgun/birdshot(src)
new /obj/item/ammo_casing/shotgun/birdshot(src)
new /obj/item/ammo_casing/shotgun/birdshot(src)
new /obj/item/ammo_casing/shotgun/birdshot(src)
new /obj/item/ammo_casing/shotgun/birdshot(src)
new /obj/item/ammo_casing/shotgun/birdshot(src)
/obj/item/weapon/storage/box/flashbangs
name = "box of flashbangs (WARNING)"
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
icon_state = "flashbang"
New()
..()
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/grenade/flashbang(src)
new /obj/item/weapon/grenade/flashbang(src)
/obj/item/weapon/storage/box/emps
name = "emp grenades"
desc = "A box with 5 emp grenades."
icon_state = "flashbang"
New()
..()
new /obj/item/weapon/grenade/empgrenade(src)
new /obj/item/weapon/grenade/empgrenade(src)
new /obj/item/weapon/grenade/empgrenade(src)
new /obj/item/weapon/grenade/empgrenade(src)
new /obj/item/weapon/grenade/empgrenade(src)
/obj/item/weapon/storage/box/trackimp
name = "tracking implant kit"
desc = "Box full of scum-bag tracking utensils."
icon_state = "implant"
New()
..()
new /obj/item/weapon/implantcase/tracking(src)
new /obj/item/weapon/implantcase/tracking(src)
new /obj/item/weapon/implantcase/tracking(src)
new /obj/item/weapon/implantcase/tracking(src)
new /obj/item/weapon/implanter(src)
new /obj/item/weapon/implantpad(src)
new /obj/item/weapon/locator(src)
/obj/item/weapon/storage/box/chemimp
name = "chemical implant kit"
desc = "Box of stuff used to implant chemicals."
icon_state = "implant"
New()
..()
new /obj/item/weapon/implantcase/chem(src)
new /obj/item/weapon/implantcase/chem(src)
new /obj/item/weapon/implantcase/chem(src)
new /obj/item/weapon/implantcase/chem(src)
new /obj/item/weapon/implantcase/chem(src)
new /obj/item/weapon/implanter(src)
new /obj/item/weapon/implantpad(src)
/obj/item/weapon/storage/box/deathimp
name = "death alarm implant kit"
desc = "Box of life sign monitoring implants."
icon_state = "implant"
New()
..()
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implanter(src)
new /obj/item/weapon/implantpad(src)
/obj/item/weapon/storage/box/rxglasses
name = "prescription glasses"
desc = "This box contains nerd glasses."
icon_state = "glasses"
New()
..()
new /obj/item/clothing/glasses/regular(src)
new /obj/item/clothing/glasses/regular(src)
new /obj/item/clothing/glasses/regular(src)
new /obj/item/clothing/glasses/regular(src)
new /obj/item/clothing/glasses/regular(src)
new /obj/item/clothing/glasses/regular(src)
new /obj/item/clothing/glasses/regular(src)
/obj/item/weapon/storage/box/drinkingglasses
name = "box of drinking glasses"
desc = "It has a picture of drinking glasses on it."
New()
..()
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
/obj/item/weapon/storage/box/cdeathalarm_kit
name = "Death Alarm Kit"
desc = "Box of stuff used to implant death alarms."
icon_state = "implant"
item_state = "syringe_kit"
New()
..()
new /obj/item/weapon/implanter(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
new /obj/item/weapon/implantcase/death_alarm(src)
/obj/item/weapon/storage/box/condimentbottles
name = "box of condiment bottles"
desc = "It has a large ketchup smear on it."
New()
..()
new /obj/item/weapon/reagent_containers/food/condiment(src)
new /obj/item/weapon/reagent_containers/food/condiment(src)
new /obj/item/weapon/reagent_containers/food/condiment(src)
new /obj/item/weapon/reagent_containers/food/condiment(src)
new /obj/item/weapon/reagent_containers/food/condiment(src)
new /obj/item/weapon/reagent_containers/food/condiment(src)
/obj/item/weapon/storage/box/cups
name = "box of paper cups"
desc = "It has pictures of paper cups on the front."
New()
..()
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
/obj/item/weapon/storage/box/donkpockets
name = "box of donk-pockets"
desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
icon_state = "donk_kit"
New()
..()
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
/obj/item/weapon/storage/box/monkeycubes
name = "monkey cube box"
desc = "Drymate brand monkey cubes. Just add water!"
icon = 'icons/obj/food.dmi'
icon_state = "monkeycubebox"
storage_slots = 7
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/monkeycube")
New()
..()
for(var/i = 1; i <= 5; i++)
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src)
/obj/item/weapon/storage/box/farwacubes
name = "farwa cube box"
desc = "Drymate brand farwa cubes. Just add water!"
icon = 'icons/obj/food.dmi'
icon_state = "monkeycubebox"
storage_slots = 7
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/farwacube")
New()
..()
for(var/i = 1; i <= 5; i++)
new /obj/item/weapon/reagent_containers/food/snacks/farwacube/wrapped(src)
/obj/item/weapon/storage/box/stokcubes
name = "stok cube box"
desc = "Drymate brand stok cubes. Just add water!"
icon = 'icons/obj/food.dmi'
icon_state = "monkeycubebox"
storage_slots = 7
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/stokcube")
New()
..()
for(var/i = 1; i <= 5; i++)
new /obj/item/weapon/reagent_containers/food/snacks/stokcube/wrapped(src)
/obj/item/weapon/storage/box/neaeracubes
name = "neaera cube box"
desc = "Drymate brand neaera cubes. Just add water!"
icon = 'icons/obj/food.dmi'
icon_state = "monkeycubebox"
storage_slots = 7
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/stokcube")
New()
..()
for(var/i = 1; i <= 5; i++)
new /obj/item/weapon/reagent_containers/food/snacks/neaeracube/wrapped(src)
/obj/item/weapon/storage/box/ids
name = "spare IDs"
desc = "Has so many empty IDs."
icon_state = "id"
New()
..()
new /obj/item/weapon/card/id(src)
new /obj/item/weapon/card/id(src)
new /obj/item/weapon/card/id(src)
new /obj/item/weapon/card/id(src)
new /obj/item/weapon/card/id(src)
new /obj/item/weapon/card/id(src)
new /obj/item/weapon/card/id(src)
/obj/item/weapon/storage/box/prisoner
name = "prisoner IDs"
desc = "Take away their last shred of dignity, their name."
icon_state = "id"
New()
..()
new /obj/item/weapon/card/id/prisoner/one(src)
new /obj/item/weapon/card/id/prisoner/two(src)
new /obj/item/weapon/card/id/prisoner/three(src)
new /obj/item/weapon/card/id/prisoner/four(src)
new /obj/item/weapon/card/id/prisoner/five(src)
new /obj/item/weapon/card/id/prisoner/six(src)
new /obj/item/weapon/card/id/prisoner/seven(src)
/obj/item/weapon/storage/box/seccarts
name = "Spare R.O.B.U.S.T. Cartridges"
desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security."
icon_state = "pda"
New()
..()
new /obj/item/weapon/cartridge/security(src)
new /obj/item/weapon/cartridge/security(src)
new /obj/item/weapon/cartridge/security(src)
new /obj/item/weapon/cartridge/security(src)
new /obj/item/weapon/cartridge/security(src)
new /obj/item/weapon/cartridge/security(src)
new /obj/item/weapon/cartridge/security(src)
/obj/item/weapon/storage/box/handcuffs
name = "spare handcuffs"
desc = "A box full of handcuffs."
icon_state = "handcuff"
New()
..()
new /obj/item/weapon/handcuffs(src)
new /obj/item/weapon/handcuffs(src)
new /obj/item/weapon/handcuffs(src)
new /obj/item/weapon/handcuffs(src)
new /obj/item/weapon/handcuffs(src)
new /obj/item/weapon/handcuffs(src)
new /obj/item/weapon/handcuffs(src)
/obj/item/weapon/storage/box/mousetraps
name = "box of Pest-B-Gon Mousetraps"
desc = "<B><FONT=red>WARNING:</FONT></B> <I>Keep out of reach of children</I>."
icon_state = "mousetraps"
New()
..()
new /obj/item/device/assembly/mousetrap( src )
new /obj/item/device/assembly/mousetrap( src )
new /obj/item/device/assembly/mousetrap( src )
new /obj/item/device/assembly/mousetrap( src )
new /obj/item/device/assembly/mousetrap( src )
new /obj/item/device/assembly/mousetrap( src )
/obj/item/weapon/storage/box/pillbottles
name = "box of pill bottles"
desc = "It has pictures of pill bottles on its front."
New()
..()
new /obj/item/weapon/storage/pill_bottle( src )
new /obj/item/weapon/storage/pill_bottle( src )
new /obj/item/weapon/storage/pill_bottle( src )
new /obj/item/weapon/storage/pill_bottle( src )
new /obj/item/weapon/storage/pill_bottle( src )
new /obj/item/weapon/storage/pill_bottle( src )
new /obj/item/weapon/storage/pill_bottle( src )
/obj/item/weapon/storage/box/snappops
name = "snap pop box"
desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children."
icon = 'icons/obj/toy.dmi'
icon_state = "spbox"
storage_slots = 8
can_hold = list("/obj/item/toy/snappop")
New()
..()
for(var/i=1; i <= storage_slots; i++)
new /obj/item/toy/snappop(src)
/obj/item/weapon/storage/box/matches
name = "matchbox"
desc = "A small box of Almost But Not Quite Plasma Premium Matches."
icon = 'icons/obj/cigarettes.dmi'
icon_state = "matchbox"
item_state = "zippo"
storage_slots = 10
w_class = 1
flags = TABLEPASS
slot_flags = SLOT_BELT
New()
..()
for(var/i=1; i <= storage_slots; i++)
new /obj/item/weapon/match(src)
attackby(obj/item/weapon/match/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/match) && W.lit == 0)
W.lit = 1
W.icon_state = "match_lit"
processing_objects.Add(W)
W.update_icon()
return
/obj/item/weapon/storage/box/autoinjectors
name = "box of injectors"
desc = "Contains autoinjectors."
icon_state = "syringe"
New()
..()
for (var/i; i < storage_slots; i++)
new /obj/item/weapon/reagent_containers/hypospray/autoinjector(src)
/obj/item/weapon/storage/box/lights
name = "replacement bulbs"
icon = 'icons/obj/storage.dmi'
icon_state = "light"
desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
item_state = "syringe_kit"
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
storage_slots=21
can_hold = list("/obj/item/weapon/light/tube", "/obj/item/weapon/light/bulb")
max_combined_w_class = 21
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
/obj/item/weapon/storage/box/lights/bulbs/New()
..()
for(var/i = 0; i < 21; i++)
new /obj/item/weapon/light/bulb(src)
/obj/item/weapon/storage/box/lights/tubes
name = "replacement tubes"
icon_state = "lighttube"
/obj/item/weapon/storage/box/lights/tubes/New()
..()
for(var/i = 0; i < 21; i++)
new /obj/item/weapon/light/tube(src)
/obj/item/weapon/storage/box/lights/mixed
name = "replacement lights"
icon_state = "lightmixed"
/obj/item/weapon/storage/box/lights/mixed/New()
..()
for(var/i = 0; i < 14; i++)
new /obj/item/weapon/light/tube(src)
for(var/i = 0; i < 7; i++)
new /obj/item/weapon/light/bulb(src)