Files
Paradise/code/modules/admin/verbs/onlyoneteam.dm
2013-11-26 07:35:50 -05:00

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/client/proc/only_one_team()
if(!ticker)
alert("The game hasn't started yet!")
return
for(var/mob/living/carbon/human/H in player_list)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
// ticker.mode.traitors += H.mind
for (var/obj/item/I in H)
if (istype(I, /obj/item/weapon/implant))
continue
del(I)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_l_ear)
// H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/weapon/beach_ball/dodgeball(H), slot_l_hand)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
if(prob(50))
team_alpha += H
H.equip_to_slot_or_del(new /obj/item/clothing/under/color/red(H), slot_w_uniform)
var/obj/item/weapon/card/id/W = new(H)
W.name = "[H.real_name]'s ID Card"
W.icon_state = "centcom"
W.access = get_all_accesses()
W.access += get_all_centcom_access()
W.assignment = "Highlander"
W.registered_name = H.real_name
H.equip_to_slot_or_del(W, slot_wear_id)
else
team_bravo += H
H.equip_to_slot_or_del(new /obj/item/clothing/under/color/blue(H), slot_w_uniform)
var/obj/item/weapon/card/id/W = new(H)
W.name = "[H.real_name]'s ID Card"
W.icon_state = "centcom"
W.access = get_all_accesses()
W.access += get_all_centcom_access()
W.assignment = "Professional Pee-Wee League Dodgeball Player"
W.registered_name = H.real_name
H.equip_to_slot_or_del(W, slot_wear_id)
message_admins("\blue [key_name_admin(usr)] used DODGEBAWWWWWWWL!", 1)
log_admin("[key_name(usr)] used dodgeball.")
/obj/item/weapon/beach_ball/dodgeball
name = "dodgeball"
icon = 'icons/obj/basketball.dmi'
icon_state = "dodgeball"
item_state = "dodgeball"
desc = "Used for playing the most violent and degrading of childhood games."
/obj/item/weapon/beach_ball/dodgeball/throw_impact(atom/hit_atom)
if((ishuman(hit_atom)))
var/mob/living/carbon/M = hit_atom
if(!dir&get_dir(src,M))
if(M.in_throw_mode && !M.get_active_hand()) //empty active hand and we're in throw mode
if(M.canmove && !M.restrained())
M.hitby(src)
else
playsound(src, 'sound/items/dodgeball.ogg', 50, 1)
visible_message("\red [M] HAS BEEN ELIMINATED!!", 3)
/* spawn(0)
var/mobloc = get_turf(M.loc)
var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc )
animation.name = "water"
animation.density = 0
animation.anchored = 1
animation.icon = 'icons/mob/mob.dmi'
animation.icon_state = "liquify"
animation.layer = 5
// animation.master = holder
del(M)*/