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87 lines
2.6 KiB
Plaintext
87 lines
2.6 KiB
Plaintext
/client/proc/only_one_team()
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if(!ticker)
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alert("The game hasn't started yet!")
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return
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for(var/mob/living/carbon/human/H in player_list)
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if(H.stat == 2 || !(H.client)) continue
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if(is_special_character(H)) continue
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// ticker.mode.traitors += H.mind
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for (var/obj/item/I in H)
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if (istype(I, /obj/item/weapon/implant))
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continue
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del(I)
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H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_l_ear)
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// H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
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H.equip_to_slot_or_del(new /obj/item/weapon/beach_ball/dodgeball(H), slot_l_hand)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(H), slot_shoes)
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if(prob(50))
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team_alpha += H
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/red(H), slot_w_uniform)
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var/obj/item/weapon/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Highlander"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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else
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team_bravo += H
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/blue(H), slot_w_uniform)
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var/obj/item/weapon/card/id/W = new(H)
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W.name = "[H.real_name]'s ID Card"
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Professional Pee-Wee League Dodgeball Player"
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W.registered_name = H.real_name
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H.equip_to_slot_or_del(W, slot_wear_id)
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message_admins("\blue [key_name_admin(usr)] used DODGEBAWWWWWWWL!", 1)
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log_admin("[key_name(usr)] used dodgeball.")
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/obj/item/weapon/beach_ball/dodgeball
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name = "dodgeball"
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icon = 'icons/obj/basketball.dmi'
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icon_state = "dodgeball"
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item_state = "dodgeball"
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desc = "Used for playing the most violent and degrading of childhood games."
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/obj/item/weapon/beach_ball/dodgeball/throw_impact(atom/hit_atom)
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if((ishuman(hit_atom)))
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var/mob/living/carbon/M = hit_atom
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if(!dir&get_dir(src,M))
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if(M.in_throw_mode && !M.get_active_hand()) //empty active hand and we're in throw mode
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if(M.canmove && !M.restrained())
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M.hitby(src)
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else
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playsound(src, 'sound/items/dodgeball.ogg', 50, 1)
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visible_message("\red [M] HAS BEEN ELIMINATED!!", 3)
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/* spawn(0)
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var/mobloc = get_turf(M.loc)
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var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc )
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animation.name = "water"
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animation.density = 0
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animation.anchored = 1
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animation.icon = 'icons/mob/mob.dmi'
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animation.icon_state = "liquify"
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animation.layer = 5
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// animation.master = holder
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del(M)*/ |