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Paradise/code/modules/events/tear.dm
2013-12-02 12:08:22 +01:00

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/datum/event/tear
startWhen = 3
announceWhen = 20
endWhen = 50
var/obj/effect/tear/TE
/datum/event/tear/announce()
command_alert("A tear in the fabric of space and time has opened. Expected location: [impact_area.name].", "Anomaly Alert")
/datum/event/tear/start()
var/turf/T = pick(get_area_turfs(impact_area))
if(T)
TE = new /obj/effect/tear(T.loc)
/datum/event/tear/setup()
impact_area = findEventArea()
/datum/event/tear/end()
if(TE)
del(TE)
/obj/effect/tear
name="Dimensional Tear"
desc="A tear in the dimensional fabric of space and time."
icon='icons/effects/tear.dmi'
icon_state="tear"
unacidable = 1
density = 0
anchored = 1
luminosity = 3
/obj/effect/tear/New()
..()
var/atom/movable/overlay/animation = null
animation = new(loc)
animation.icon_state = "newtear"
animation.icon = 'icons/effects/tear.dmi'
animation.master = src
// flick("newtear",usr)
spawn(15)
if(animation) del(animation)
spawn(rand(30,120))
var/blocked = list(/mob/living/simple_animal/hostile,
/mob/living/simple_animal/hostile/pirate,
/mob/living/simple_animal/hostile/pirate/ranged,
/mob/living/simple_animal/hostile/russian,
/mob/living/simple_animal/hostile/russian/ranged,
/mob/living/simple_animal/hostile/syndicate,
/mob/living/simple_animal/hostile/syndicate/melee,
/mob/living/simple_animal/hostile/syndicate/melee/space,
/mob/living/simple_animal/hostile/syndicate/ranged,
/mob/living/simple_animal/hostile/syndicate/ranged/space,
/mob/living/simple_animal/hostile/alien/queen/large,
/mob/living/simple_animal/hostile/faithless,
/mob/living/simple_animal/hostile/panther,
/mob/living/simple_animal/hostile/snake,
/mob/living/simple_animal/hostile/retaliate,
/mob/living/simple_animal/hostile/retaliate/clown
)//exclusion list for things you don't want the reaction to create.
var/list/critters = typesof(/mob/living/simple_animal/hostile) - blocked // list of possible hostile mobs
for(var/i = 1, i <= 5, i++)
var/chosen = pick(critters)
var/mob/living/simple_animal/hostile/C = new chosen
C.faction = "slimesummon"
C.loc = src.loc
if(prob(50))
for(var/j = 1, j <= rand(1, 3), j++)
step(C, pick(NORTH,SOUTH,EAST,WEST))